Digital Posted March 8, 2017 Share Posted March 8, 2017 This is a compiled list of current game engines and game making tools to help any indie game developer get started with their project. General Game Engines General Game Engines may or may not require programming experience, but are tailored to make game development relatively easy for the new developer. These engines are generally genre agnostic, which means that you can create a wide variety of games with them. Engine Programming required? 2D or 3D? Available for Exports to Construct 2 No 2D Windows Desktop, Consoles, Mobile, Web GameMaker: Studio No 2D Windows Desktop, Consoles, Mobile, Web Unity Yes 2D, 3D Windows, Mac Desktop, Consoles, Mobile, Web Unreal Engine Yes 3D Windows, Mac Desktop, Consoles, Mobile Clickteam Fusion No 2D Windows Desktop, Mobile, Web Stencyl No 2D Windows, Mac, Linux Desktop, Mobile, Web GameSalad No 2D Windows, Mac Desktop, Mobile, Web PICO-8 Yes 2D Windows, Mac, Linux Desktop, Web CryEngine Yes 3D Windows Desktop, Consoles PlayCanvas Yes 2D, 3D Browser (Windows, Mac, Linux, Mobile) Desktop, Mobile, Web Genre Specific Game Engines These game engines are more specific towards specific styles of games, but have the added plus of having no programming skill required for new game developers who feel that programming may be beyond them. Engine Programming required? 2D or 3D? Available for Exports to Arcade Game Studio No 2D (Arcade Games) Windows Desktop M.U.G.E.N. No 2D (Beat'Em Ups) Windows Desktop RPG Maker No 2D (RPG) Windows, Mac Desktop, Browser, Mobile Adventure Game Studio No 2D (Adventure Games) Windows Desktop Visionaire Studio No 2D (Adventure Games) Windows Desktop Wintermute Engine No 2D (Adventure Games) Windows Desktop Ren’Py No 2D (Visual Novels) Windows, Mac, Linux Desktop Twine No 2D (Text Adventures) Windows, Mac Desktop Inform No 2D (Text Adventures) Windows, Mac, Linux Desktop Adrift No 2D (Text Adventures) Windows Desktop Game Frameworks These game frameworks require programming knowledge in the language they are written for, but provide a ton of useful utility to get your game off of the ground quickly. If you love programming, you are probably looking for one of these to get started. Engine Programming required? 2D or 3D? Available for Exports to MonoGame Yes 2D + 3D (All Genres) Windows, Mac, Linux Desktop, Mobile, Web Phaser Yes 2D (All Genres) Windows, Mac, Linux Desktop, Mobile, Web LÖVE Yes 2D (All Genres) Windows, Mac, Linux Desktop, Mobile, Web Flixel Yes 2D (All Genres) Windows, Mac, Linux Desktop, Web HaxeFlixel Yes 2D (All Genres) Windows, Mac, Linux Desktop, Mobile, Web Flashpunk Yes 2D (All Genres) Windows, Mac, Linux Desktop, Web Polycode Yes 2D + 3D (All Genres) Windows, Mac, Linux Desktop, Mobile, Web Turbulenz Yes 2D + 3D (All Genres) Windows, Mac, Linux Desktop, Mobile, Web Please feel free to reply with any other frameworks or engines that you feel should be mentioned here. Quote Link to comment Share on other sites More sharing options...
Callum Posted March 23, 2017 Share Posted March 23, 2017 I imagine this will be very useful to many members! Thank you very much clearly a lot of time was spent compiling this @Digital - is there anything here you would personally recommend in particular? Quote Link to comment Share on other sites More sharing options...
Digital Posted March 23, 2017 Author Share Posted March 23, 2017 Just now, Callum said: I imagine this will be very useful to many members! Thank you very much clearly a lot of time was spent compiling this @Digital - is there anything here you would personally recommend in particular? I have played lightly with Phaser and RPG Maker so far, but have spent some more time with MonoGame. MonoGame is very much a heavy hitter though, and not designed for the web, and requires knowledge of .NET based technologies, namely C# as most examples favor it. Phaser and RPG Maker (Phaser being javascript, RPG Maker (MV) being a game maker that walks you though it, but outputs stuff in Javascript) are both suitable for web. Quote Link to comment Share on other sites More sharing options...
PaulSonny Posted March 23, 2017 Share Posted March 23, 2017 I've used Phaser also - personally I love it and I've created a handful of small games for clients. i will be posting a series of Tutorials very soon for creating your first game. @Callum you are welcome to try it out once it's posted. Quote Link to comment Share on other sites More sharing options...
Callum Posted March 24, 2017 Share Posted March 24, 2017 @PaulSonny I will definitely take a look! Thanks. 1 Quote Link to comment Share on other sites More sharing options...
WinterBlues Posted April 10, 2017 Share Posted April 10, 2017 3ds Max and ZBrush are good modellers that I use at university. Personally I recommend ZBrush to those with experience in art packages e.g Photoshop, Paint Tool Sai Quote Link to comment Share on other sites More sharing options...
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