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Recreating Pokemon's battle system in Vue.js


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I've previously put out a small series on recreating pokemon's original battle system in Vue.js (to some extent).

The series isn't done and could still be more polished, however, it does go a long way already:

Here's an overview of the articles I've posted in the series.

#1 Single file components
#2 Attacks: $refs, Promises & event bus
#3 Vuex: state management
#4 Damage calculations
#5 Transitions & animation

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