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MasterDaye

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Posts posted by MasterDaye

  1. @Hare

    Oh, so you're saying you're thinking about limiting the breeding to a single created species? Like, no hybrids of any different species?

    I was actually saying that your breeding system could be like Aywas, where you'd have to get a pretty rare item in order to breed (it may be cheaper if you're breeding two from the same species). Said rare item could be a 'hard to obtain' and a 'pay to obtain' kind of item. 

    Unless your ideal site is like Onyx's where consistency is key, then utilizing site-official artists shouldn't be a mandatory thing for users. It's more like an option. Like if a user really wants a super cute kind of offspring and wants it to come from their favorite site artist, they'd have to pay a little bit more (I don't know how) to do so. 

    Please tell me if what I said makes sense, or if it's even a good idea. ;;

    21 hours ago, Hare said:

    That's a good point about the paywall. Maybe it should be something that is not too much that a casual player could acheive, so not just the richest get to do it. =D But just enough that you should have to have played around on the site for a bit? 

    I love this idea. That's one of the problems Squiby has, actually: a number of people that actually come back (regularly or occasionally). That idea could definitely keep players comin' back if done correctly, of course. : D

  2. This sounds pretty cool.. This idea makes me think of a lil' site called Squiby , where the users can make adoptables for other users to have, but your idea (obviously) has a lot more going for it. 

    The [Not just anyone can sign up and create...] part is a bit concerning to me for a site about creation. I dunno, the idea of paywalls like that seem.. unattractive to me.. >~> And you never know about that quality. You could have a player or two who have a lotta money to spend, but not a lotta talent in creating pets. If anything, the breeding feature should have the paywalls. You could have the player decide whether they themselves should draw the offspring (while paying for it), or have an official site artist to draw it for them (and pay more). 

    And you can even cash in on mutations (offspring or not).

     

    Overall, I really dig this idea (it'll be like a more nuanced Squiby >w<)!

  3. This is a pretty late reply sorry, but I wanted to share a thought I had about this. Even though I have little to no knowledge about NeoPets in general, I am very much aware of the JumpStart company. I used to play the main JumpStart game and the DreamWorks games at that (does Rise of Berk count? I haven't really looked that one up, yet :'D). 

    If the NetDragon company does have plans on making the JumpStart IPs more player-friendly, I do have a lot of hope for the DreamWorks games, as they are pretty... unplayable... <_< (I honestly just want there to be fewer paywalls in the games. That's all.)

  4. I've... never heard of this. Are the registrations closed for this month, or am I still able to join?

    (I'm asking without actually looking at the site, lol)  Do these art fights ever have a theme to them? Do they have prizes for the winning team?

  5. Although I was not there to actually watch E3, I have to say that Monster Hunter may be the only reason I would use my brother's PS4 (cause I wouldn't want to PLAY God of War 5) (he has no say in this <w<). And the Mario/Sonic games that were announced... Top notch stuff. I'd get a Switch just for Odyssey. XD

    On a side note... Anyone see the newest Marvel vs. Capcom? It's a marvelous thing to witness... 

    And since I'm a super fan of Dragon Ball (Z), I really love the aesthetics of DB Fighters Z. oWo

  6. Back in the day when I was a lot more of a social hermit than I am now, I never took part in (or even cared about) the community. The things that made me attracted to virtual pet games were their:

    • Accessibility 
    • Pets (from their graphics to their written description)
    • Pets I would make characters out of  (because I still used to do this, I now dislike hoarding virtual pets-- unless it's pokemon-esque games)
    • Story (if they have any)

    And there was always a thrill I got from progressing a virtual pet game with a pet I've grown with and have given value to... Like one of the first VP games I really loved was this site called PowerPets (it's still alive, but it's pretty much barren, everything is now outdated and the newest layout is horrendous). But on that site, there were a lot of things I could do on this site that made me feel like success came from the individual (like a single pet getting stronger or you progressing through a story) rather than how much you have (like -of course- wealth and pet hoarding). I have since adapted to the more social aspects of virtual pet games, and while it's nice to have big, lively communities in these browser games, that should not always be the main reason of a game's greatness.

    Spoiler

    (now that I'm saying this, lemme just give a shout out to Acitius. I don't think I've ever posted a thing in the forums, but dang was that game fairly enjoyable for me...)

     
    Spoiler

     

    On a side note, while my views on the world are expanding, it seems as though the world of virtual pet sites aren't. In fact, a lot of the games I've played never really outgrown the "Good/Great community + subpar game = Great game" mentality. And again, there's nothing wrong with having an invested community in a game, I'm just saying the lack of innovating or just telling a story has become more and more blatant as we keep on seeing the same kind of games resurface with just a different (prettier) look.

    Spoiler

    (pretty much why I kinda-sorta hate all SIMs nowadays. XD Also, I'm sorry this was so long. ;-;)

     

     

     

     

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