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Mobotropolis

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Everything posted by Mobotropolis

  1. Woke up at 2:30am. Only back on the Internet by tethering to mobile data. My home internet has been out since Sunday night and the company said they won't begin to even assess the problem until Thursday. Wish I had a person or two to bounce some ideas off. 10 minutes to 6am. Back to Bed I go!
  2. Shame that a game that seems to be memorable to many people was derailed by drama. I guess if anything can be said about such a thing is that it can serve as a lesson learned on the game you're currently devoted to. Not just in how artists could or should be compensated -- but about how things might go should things go South like they inevitably seem to do for any project. Knowing how to PR is an invaluable skill. You are already demonstrating a great skill there; your honesty about what had happened. And it is appreciated. It may be worth-it to have a General Interest Survey when you have time. The people you often hear about are the so-called Vocal Minority. Those who cry and scream loudest about things that may not be in the best interests of the general population. How do you know what the General Population wants? You ask them. You can also look at data, but that doesn't come until later in this case. 😛 What I've found, especially around here, is that there are more people lurking than they are talking. So you can't really use what people say as a good indicator for what they want. You may have to make a case and throw up a poll for that. And don't get discouraged if one or two people tell you otherwise -- especially if the data shows otherwise.
  3. I'm curious what you mean by "backlash from former artists". Feel like people are willing to spend on the right game, but generating interest is harder than it used to be since there's much more competition than there used to be.
  4. A good programmer will be able to create an feature to meet your needs. The part you may need to start working on before getting a programmer involved is defining your needs. To that, I'd suggest doing two things; 1. Creating some Mockups to show the programmer what you want the feature to look like. Saying you want it similar to X, Y, and Z is a step in the right direction -- but if you want a feature to call your own either you or your developer will have to do some mockups to get a sense of what goes where and what the final feature should look like. Even a rough design, a sketch you do on some computer paper and take a cellphone picture of (NOT THAT I DO THIS*coughcoughcough*) can give people who are working on it a sense of what goes where. 2. Making a list of features for your feature. In a customization feature your models are usually broken down into pieces and you have to design ahead of time (or have a massive headache later) which pieces are going to be customizable. Something like this: Hair Left / Right Ear Eyes Face Lips Eyeshadow Neck Left / Right Arm Left / Right Hand Bottoms Tops Shoes Socks Back Accessory Garland Trinket Background Then it might go a bit beyond that. - Do you want users to have a closet to store their clothing? How should this area look and operate? - Do you want your users to save outfits? How many outfits? - Do you want users to rate user outfits or to be able to share them on site/social media? - Is clothing going to be free, purchased with real money, or both? You also seem to be an artist, so I'm guessing you're going to make the Avatar bases and some concepts for the clothing? If not, you're going to have to find someone who can. Fortunately, there are many artists around here who can do avatar bases. Sure; you can. 😛 Knowing how to code is such a marketable skill to have that I recommend anyone who can learn it. Even if you decide to commission out the work for your avatar feature having a general idea of how it will work will be helpful to both parties since you will be better able to explain what you are looking for, and may be able to fix or adjust some things yourself once you have the final product. If you are an absolute beginner with coding I have two recommendations on where to learn: An oldie but goodie - LissaExplains This is one of the sites I learned the basics of building a website from Back in the Day (TM). Some of the lessons are outdated, but the fundamentals about HTML, CSS, DIVs and how to include JavaScript are not. For a more modern place try W3Schools You can learn more about Modern JavaScript (Frameworks like React, Angular, and JQuery) and Server Side Languages like PHP and MySQL from here. From there, you'll need some server space to test and eventually host your product for the public to try. For that, I and I'm sure some others out there would recommend DigitalOcean. If the Command Line is troublesome you can one-click setup Cpanel for a visual guide around your server. It's around $5 a month ($60 a year) which is on-par with the average price of a hosting service these days. You'll just have to bring a domain name (you don't need one now!) when you're ready to show your site to the public.
  5. In my War on Frameworks I tried both Semantic UI and Bootstrap -- but ultimately went back to Bootstrap. Not just because it's what my day-time employer users, but I found it was easier to learn and more widely supported (that is, if I have a question I can find more people to answer it). Creating a site that does not look generic is more a challenge for the designer and/or developers. Any tool is only as useful as the one implementing it. Big Edit: Ah. I found something that might be helpful looking for something else; a list of Mods I installed on my Mysida Build: - Explore System (Dailies) - Stats and Training - Official Shop Mod - User Shops - Item Management Pages - Sorting Pets - Random Events - Private Messages - Secondary Currency - Pet Lookup - Achievements System (Badges/Avatars) - Item Drops for Clicks - Pet's Birthday Check - Lottery - Raise Stats with Items - Personality - Item Mixing - Facebook-Style Messenger - Admin Control - Seamless Login - Customize the Index Page - Anti-Brute Force - Welcome Message for New Users - Held Items - Change Browser Title - Quests - Admin Panel - Time Specific Text ("Good Morning/Evening") - Daily Surprise - Avatars in the Members List - Favicon - Bridge to Forum Software - Dialogue System
  6. I have a faint memory of a hosted Virtual Pet Game solution. It was free. I remember the layout of the site was Red and you could create species, shops, and pages. It moderately popular with people with no coding experience at all, but if you did know a bit of what to do it was pretty restrictive (you couldn't change the layout significantly, code your own features, or implement plugins) so not a lot of games came out of it. The site isn't around anymore. You're thinking about setting the price at $20 a month/$240 a year? I can swing that, but maybe you should hold a poll or survey to see how much people are willing to pay for your service.
  7. What are you looking for, Event-wise? I took a look at the site and ... the design and especially the art are okay, but it seems hard to navigate (figure out what to do).
  8. Have to admit; getting stuck in the Decision Fatigue of the Framework Wars is part of the reason I'm dragging my feet on my own project. I've tried both PGF and Mysdia from the existing frameworks. I think people are looking for something closer to Mysdia, but newer. For something a bit less niche -- think of something like Wordpress. Money isn't really a problem for me. I have enough to fund my project, but my inability to make a decision over the Framework is what's causing nothing to happen now. Ability-wise, I know both Front (HTML, CSS, JavaScript) and Back-End (PHP and a bit of Java and Python) and know enough about servers, versioning and hosting to be able to set it up myself with a bit of instruction and/or trial and error. I'm stronger on the Front-End ... and the part that bothers me is communicating back and forth with the database. I know how to set up and even manually add data to quite a few types of databases, but writing the script chokes me. I am confident enough that I can learn a framework if I pick one ... but that's a big if. Thinking a pricing scheme like this might work for a hosted solution; Trial of Premium Service (14-30 days) Free Service with limited features/ads Premium Service as either a monthly (slightly higher) or annual (slightly lower) plan If you offer the script for free or even for cheap you'll probably have to find another way to monetize it -- like selling plugins or dedicated hosting space. Like @KingOfCrows says there are several genres of Pet Game. Your framework would either have to fill a niche well or be flexible enough (perhaps with plugins) to fill a variety of roles. I have nothing to hide and everything to gain by talking a bit, so I'll talk a bit about what I'm looking for specifically game feature-wise: A way to set, keep, and check time when running scripts (like a Cron-Jobber?) A Pet/Creature Creator with the Ability to set a number of Stats (pets have 16 stats in my concept) An Item Creator that lets you set Item Image, Description and Attributes (items have about eight attributes) A Daily Creator (click a button a certain number of times a day and receive a list of items, effects, or perks) Map Editor (you can either have a text list and/or upload an image map and set the links) News/Blogging System (if you seen a modern blog you know what this is) Quest Creator/Editor (you set up a quest and the steps/flags a user needs to preform in order to complete) Dialogue System (actually made a very basic one in JSFiddle and JQuery with faces and a click for next button) Collections System (You collect a certain number of objects and receive a prize) Achievement System (Unlock a prize when you meet a certain criteria) Admin/Moderation (able to view a players status, activities, and change statistics/ban the player if needed) Random Event Creator (be able to set, enable/disable, determine frequency and effects of Random Events on refresh and click of an object) Themes (It is relatively straightforward to either create or install an existing theme for your Game and Admin Panel) Page Creator (and perhaps having customer Header/Footer code within those pages) Widget Maker/Creator (just being able to insert HTML in certain places would be enough for me) A way to hook your Framework up to a Forum or Chat (think you shouldn't re-invent the wheel and make your own, and many modern softwares allow this) A Games Manager (I've already built some JavaScript based games in Construct 3. If I can load them into an "Arcade" relatively easily that may be a boon. Being able to pull some data from the framework into construct can also enhance the gameplay experience. I may be able to change point ratios, item pools or even do multiplayer) Plugin Manager (being able to install and enable/disable plugins) Lookups for Users, Pets, and Stores That's not everything for me, but having even half of that would be a move in the right direction.
  9. Opening Up Shop again. Times no-so-tough now! Hit me up in PM if you're looking for some semi-fast cash this holiday weekend.
  10. I got an error when I clicked on your link (Game Not Found), but found it with a Google Search.
  11. I'm pretty much a novice in PHP, but maybe this can help. Conditionally Checking the Session if (isset($_SESSION['loggedin']) && $_SESSION['loggedin'] == true) { echo "Welcome to the member's area, " . $_SESSION['username'] . "!"; } else { echo "Please log in first to see this page."; } Here's another more complete example from Github.
  12. This is a very vague question. The general idea is that you have a check on every page that searches for your user's account data, and then if no data is found or an error occurs you conditionally show a div that has a "You are not logged in" message and the links to log in or register. How you accomplish that will depend on what you're building your site in (PHP, JavaScript, ect.)
  13. Your coding to declare your font is incorrect. Try font-face and font-family. <style> @font-face { font-family: myCustomFont; src: url(8bitwonder.ttf); } body { background:url("http://nutrijardim.com.br/wp-content/uploads/2017/07/cuidados-b%C3%A1sicos-com-a-grama-esmeralda-1080x675.jpg") center; repeat:round; #91C7F5; font-family: myCustomFont; font-size:12px; color:#333; } </style>
  14. Looks like they're down to me. Seems a similar site to what you described exists here. At the bottom they seem to offer a chance to retrieve your data, but I'm also seeing that the copyright is for 2014 so it seems like this place has been abandoned for some time.
  15. It is technically possible to have music in your HTML5 game, yes. Here's the HTML5 Tag for doing that I feel like music is fine as long as you offer the option to turn it off since the user may not want music playing/auto-playing for a number of reasons. That said, music when used appropriately can make a game and experience within a game memorable.
  16. Howdy. Again! How about it, Freelancers? Want to PM me a category below and some quotes? I pay with Paypal and will pay when I see your sketches. Then finish and send me the PSDs. Current Status: Open. Last Updated: July 5th 2019 Got the financial situation back home back under control, so now I can get back to this. I'm going to just update this thread every-so-often with my needs instead of creating multiple threads. Categories I'm Looking For: I made a Google Doc for Tracking Purposes If it's in Red I'm looking for it now. If it's Green I already have it. Toys - 24 (have a list to work from) Gifts - 24 (have a list to work from) Books - 24 Physical Games - 12 Video Games - 12 Electronics - 24 (have a list to work from) Summer Seasonal (like going to a beach or on a picnic) - 24 Rainbow Themed Items - 12 (have examples) Melon Themed Items - 12 (have examples) Pumpkin and Harvest Themed Items - 12 Burger Shop Food - 12 (have a list to work from) Tex-Mex Food - 12 (have a list to work from) Hot Chocolates - 8 Scratchcard Art - 6 Lottery Art - Keeper and a Ticket Treasure Map Art - Four Illustrations. Will Describe in the PM. Shopkeepers (If I like your style, I'll let you do them all) - 23 Signage (If I like your style, I'll let you do them all) - 24 I'm also looking for a Character Artist who can emulate a retro-looking style (have samples of that, too). If I like your style, I'll pay for you to do all of the shopkeepers. Shoot me a PM. Let's make a deal.
  17. Howdy. I'm fiddling away on my little learning project and have reached the point where I can commission some more art. Mainly for the map. I'll need six different map areas: Main Entrance - It's going to be like a Splash Page 4 Wings (Four Separate Maps) - Some concepts are below for this one. There are going to be six storefronts in each wing (24 stores total) Central Food Court - There are going to be six storefronts in the Food Court Here's a feel for what I am looking for - https://drive.google.com/file/d/1PLkuSLSEvaJxg5UwGlJOqL_mLkbDQEYB/view?usp=sharing https://drive.google.com/file/d/14PuUKkCJOT7nUpEShVE3icGElKF_AiCy/view?usp=sharing https://drive.google.com/file/d/1bUubyzpjH8OUpSgZIfqfE3yHDKDHwL9G/view?usp=sharing https://drive.google.com/file/d/1xHo2fe6cfNjYWeRkJuGuBIP94TYFnIAV/view?usp=sharing https://drive.google.com/file/d/1ou5MQzPolz30Y_kIsdg0uFbX6f94EMXV/view?usp=sharing https://drive.google.com/file/d/1Kr9YDlOzLwj2AWaLQAYgsRSzHteKN5jQ/view?usp=sharing Alternative Perspective - https://drive.google.com/file/d/1t9j8s9Vo3UkEgTGm8hFzRYd9OgoUNDQQ/view?usp=sharing https://drive.google.com/file/d/1TlqRp8buNnPKeSyymYAnfTQVDycJEuEH/view?usp=sharing https://drive.google.com/file/d/1cD9wFSm-rHcSFOUaep7Ev-sD5pdHcJv_/view?usp=sharing These areas are going to be editable PSDs since the look and makeup of the maps is going to change seasonally. So the storefronts should be empty for now. If you do a great job, I'll pay extra for you to design the storefronts. I already have money budgeted for this and will pay by Paypal. PM Me with a quote and your portfolio. Thanks. Edit: Found an Artist. I think I'll let them do the entire set if they're up for it, so I'm going to close this one.
  18. Ah, I never do anything like that, no. I usually just look at what's trending when I go to Twitter. The only browser game I remember trending in recently was Club Penguin which met its maker last year. And I only have a Twitter Account in the first place because I did #NeoCreationWeek. I almost never see games in general trending on Twitter, let alone browser games/sims. Edit: When it comes to looking for new games which I mainly do for the internal audit project I started and should probably finish now that a year has passed, I looked two places: 1. Here 2. The list of Browser Games on Wikipedia I was able to find that there are a surprising number of active browser games just by doing that alone. First audit turned up about 50. If I dug a little deeper I think I can find over 100 active games.
  19. Ah, you mean Hashtags? Hashtags are the way that people find information quickly on Twitter. When you click on a Hashtag you are sent to a page that has all of the posts related to that hashtag so you can see all comments about it, starting with the latest. If a Hashtag gets a high number of posts within a certain time period it will appear in the Top 10 of Twitter and be "trending", which greatly increases its exposure. That said, it is rare (but not impossible) for a game to get that type of exposure. Super Smash Brothers, Pokemon, Call of Duty, and Animal Crossing are a few of the games I remember trending in the last few months. Club Penguin, more a game our speed, trended a while ago when its demise was announced. Well, let's dive in, anyway. First thing's first; you have to make Hashtags for your own products, features and events. So you have to make a #WildSouls or #FoodBabs tag so people can find your product. You don't and shouldn't use your custom Hashtag on every post but you should on important posts (major features, events, promotions, updates, ect.). Next, you have to work on getting some more exposure by using other tags. To that, I say you must be extremely careful. One ill-advised strategy that I often see Twitter Accounts using is commenting on whatever's trending in the Top 10 to increase their exposure even if they (1) are not sure why something is trending or (2) have nothing relevant to say about the trending topic. Unfortunately, events of tragedy (someone's death, a disaster, mass causality event or scandal) trend often on Twitter and making a promotional comment on such a tag may make you seem insensitive and/or out of touch. Don't be one of these people. Instead, you should be looking for Recurring Hashtags (Google it) and why they trend and try to throw your weigh into there. Here are some examples that I'm hiding in the Spoiler Thread -
  20. If you just have to host some HTML/CSS/JavaScript I have two to recommend. NeoCities is a throwback to the Geocities/Angelfire era of web hosting. You can get signed up in about a minute and have your site up in less than five minutes if your HTML Files are already ready. They have a generous free tier. If you pay $5 a month you can use a custom domain and make multiple basic sites. Netifly is something I've come across recently while trying to modernize my approach to development. The magic here is that you can connect it to your GitHub account and push updates live as you push things to your repositories. Free Tier comes with SSL and the ability to use a Custom Domain. If you need something for PHP and don't want to deal with a DigitalOcean setup, I'll review the host I just left - Hostwinds will allow you to buy a domain and some hosting with CPanel for about $100 a year. They sometimes have sales on their hosting and I've gotten it as low as $50 a year before. The one thing I will say is that even when I did have a problem with their technical setup (linking domains, updating PHP, one click scripts) their support center was very responsive and friendly. Think this is more than enough for most people who want to host a site. I only left because for the amount of stuff I have to host and the amount of traffic I get I'm sure I can get it cheaper.
  21. When I say activities I mean Games, Dailies, Competitions, Quests, Puzzles, Events and whatnot. Things that the players are going to be invested it and what brings them back to the site every day. People who may be looking for a game might be curious about what there is to do at your game, and why it might be different from the 50-some plus active and/or in development games around.
  22. I re-read your opening post and thing the idea might be interesting. What types of activities would the player be able to get involved in? Community could be interesting. Will there be something like groups, factions or alliances? A game that has community might need social features. Do you have any in mind?
  23. I commend you for your honesty about the state of your project and applaud you for your courage posting. Good luck! One good thing about getting everything out in the open is that there are people here who can and will be willing to help you. So, what do you think your next steps are? Getting that artwork? Of what and in what format? Or maybe some people to bounce ideas and features off of?
  24. Can you provide some examples of what you're looking for? Possibly of what's already in there so we know how to do this stylistically?
  25. Semi-related, but if they're not checking age they may not be COPPA compliant which can also put them into another round of legal trouble. COPPA requires sites that market to children (either primarily or as one of their general audiences) to check age and restrict certain types of content for users who claim to be under 13. COPPA is more directed towards protecting the privacy of children than protecting them from offensive content, however. Since laws on offensive online content can vary by country and in the United States by state, most sites that cater to the 18+ crowd outright ban minors from viewing or joining to cover their bases.
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