Pepper-Head
Senior Member
With Neopets being created over 20 years ago now, pet game popularity has fluctuated since then. Many games are still going strong, though it seems most games are doing better than Neo by creating fresh new content and twists to the original pet site concept to stay relevant.
As creators and players, what sorts of things do you want to see from pet games in 2020 and onward?
For me, I'd like to see more meaningful and fun features to fix traditional pet game problems like excessive item economies and repetitive fetch quests. (I remember Lioden having a great item economy as an example)
And a much better and engaging way to start games as new players - we could learn a lot from popular mobile app games! This could include gradual unlocking of game content in a way that keeps the player hooked.
Also, mobile compatibility is a must for today's games to be accessible!!
And if I could wave a magic wand... I'd love to see more RPGs similar to Sylestia with solid writing and plots, and for games to be able to offer merch of their pets!
As creators and players, what sorts of things do you want to see from pet games in 2020 and onward?
For me, I'd like to see more meaningful and fun features to fix traditional pet game problems like excessive item economies and repetitive fetch quests. (I remember Lioden having a great item economy as an example)
And a much better and engaging way to start games as new players - we could learn a lot from popular mobile app games! This could include gradual unlocking of game content in a way that keeps the player hooked.
Also, mobile compatibility is a must for today's games to be accessible!!
And if I could wave a magic wand... I'd love to see more RPGs similar to Sylestia with solid writing and plots, and for games to be able to offer merch of their pets!
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