So there are generally two types of processes to planning and executing projects, those who jump in and plan their sites features while they ar building out their sites, and those who prefer to plan everything out in detail before they even contemplate getting started.
For those of you with games either in planning or development, or even active games, what did you do and would you do it differently?
@Nate @Hare @runeowl @Aminirus @halichu @tiff @SugarFoxKym
For those of you with games either in planning or development, or even active games, what did you do and would you do it differently?
@Nate @Hare @runeowl @Aminirus @halichu @tiff @SugarFoxKym