I'm wondering, what are some things you all have added to your games that you are, to this day, really happy with? Things that turned out well?
Did you expect them to turn out well, or were you less sure at one point? Did you know that the addition would be successful? How was it successful.
Here's some of mine, and as examples:
1. The ability to post as an admin account without having to log into it. Clicking a checkbox is much easier than switching to a staff account.
2. Month-long holiday activities. Less strain on the server than an event that's a few days long, and players seem to love it. I was really unsure of this because a month seems like a long time, but heck, it works.
3. Using Imagick/GD library for dynamic animal images. It's so fun to see what the program creates!
Did you expect them to turn out well, or were you less sure at one point? Did you know that the addition would be successful? How was it successful.
Here's some of mine, and as examples:
1. The ability to post as an admin account without having to log into it. Clicking a checkbox is much easier than switching to a staff account.
2. Month-long holiday activities. Less strain on the server than an event that's a few days long, and players seem to love it. I was really unsure of this because a month seems like a long time, but heck, it works.
3. Using Imagick/GD library for dynamic animal images. It's so fun to see what the program creates!