This is literally a thought I just had while in the bathroom, but what about a wolf sim that's "alive"? These are the ideas I had:
[*]The NPCs aren't static, and they live according to the conditions of their territory, how much food is available, the seasons, etc.
[*]Each NPC is generated with their own personality
[*]The users would be able to fight with the NPCs (or each other in some cases) for the alpha position.
[*]The user could be expelled from a pack, where they have to take care of themselves or find another pack
[*]Packs can become rivals or allies with each other
[*]Perhaps each pack/user/NPC has a certain number of "moves" or actions per day (like 5)
Of course, this isn't completely fleshed out; but what do you guys think? Would you want to play something like this? What would be some of your ideas? I'm busy with Foodbabs right now, but I'm seriously considering acting on this in the future.
- User customizes their own wolf and starts out in a pack
There a possibility for two or three users to be in the same pack together. Otherwise it is NPC run.
- Users will have to be responsible and do things like help with hunting, caring for pups, and defending the territory or else they can be at risk for being expelled from the pack.
[*]The NPCs aren't static, and they live according to the conditions of their territory, how much food is available, the seasons, etc.
[*]Each NPC is generated with their own personality
[*]The users would be able to fight with the NPCs (or each other in some cases) for the alpha position.
From there, they can finally make decisions that determine the survival of the pack.
Since NPCs aren't static, they can challenge you and you can lose your place.
[*]The user could be expelled from a pack, where they have to take care of themselves or find another pack
Or find a mate and start a pack, but this is much more difficult.
[*]Packs can become rivals or allies with each other
Possibly wars?
[*]Perhaps each pack/user/NPC has a certain number of "moves" or actions per day (like 5)
Users can leave, but the world would go on without them.
Of course, this isn't completely fleshed out; but what do you guys think? Would you want to play something like this? What would be some of your ideas? I'm busy with Foodbabs right now, but I'm seriously considering acting on this in the future.