a little about me:
I'm mostly known online and in gaming communities as Syn or Syntax. I've been a developer and building games and things since I was about 13, so it's been about 11 years. I went to college for Computer Science, and I've been working in Marketing and Web Development industry at a professional non-freelancer level for just under 5 years. I'm currently the Lead Developer at my company, and as stressful as my job can be sometimes I love it. My free time is mostly spend perusing the internet, taking care of my micro-farm and pets, and any kind of game playing. I love picking up side projects, every project is a chance to learn and expand my knowledge and there's just something about gaming projects that I get really passionate about. If you would like any examples of my work please reach out to me. I'd like to cater my portfolio or samples to what you're looking for since I've done a wide range of things. I can also provide my LinkedIn profile as a resume on request.
a little about what i do:
Specifically my expertise is in web applications. I am very familiar with working responsively, and with API's. Due to the nature of Web Agencies, I've touched pretty much every web stack out there at least once, but I heavily prefer LAMP(PHP) and MEAN(Node.js) and Ruby stacks. I do not usually shy away from new technologies either.
a little about the cost:
My rate is heavily dependent on the technology I'm working with and starts at $15/hour. I try to work within budgets whenever possible and the rate I provide is negotiable but I will also be realistic with you about what you're asking for. My process usually includes a discovery point where I interview you or ask you a ton of questions about your project, goals, priorities, etc. and then I'll provide an hourly estimate along with my rate and the total cost. I do build contingency time into my estimates and only bill for what I actually spend time doing, so the majority of my projects cost less than my estimates but that contingency time is non-negotiable because I don't bill more than what I estimate for projects.
a little bit more:
As a general rule of thumb I do not take partial ownership as payment for projects I work on. Of course there are always exceptions but chances are I'm not going to be interested in that kind of arrangement unless the project is already live and generating money(even if it's not profitable). My available hours vary slightly depending on how busy I am at work, but for the most part I have a decent amount of time to work on other projects every week that are mostly in the evening and weekends. My job is very flexible though, so if something emergency-level happens I am almost always available to handle it.
If you have any questions, feel free to message me. I don't bite!
I'm mostly known online and in gaming communities as Syn or Syntax. I've been a developer and building games and things since I was about 13, so it's been about 11 years. I went to college for Computer Science, and I've been working in Marketing and Web Development industry at a professional non-freelancer level for just under 5 years. I'm currently the Lead Developer at my company, and as stressful as my job can be sometimes I love it. My free time is mostly spend perusing the internet, taking care of my micro-farm and pets, and any kind of game playing. I love picking up side projects, every project is a chance to learn and expand my knowledge and there's just something about gaming projects that I get really passionate about. If you would like any examples of my work please reach out to me. I'd like to cater my portfolio or samples to what you're looking for since I've done a wide range of things. I can also provide my LinkedIn profile as a resume on request.
a little about what i do:
Specifically my expertise is in web applications. I am very familiar with working responsively, and with API's. Due to the nature of Web Agencies, I've touched pretty much every web stack out there at least once, but I heavily prefer LAMP(PHP) and MEAN(Node.js) and Ruby stacks. I do not usually shy away from new technologies either.
- New Development - I'm happy to go from planning stages to launch on projects. Research and planning is probably one of my favorite stages of development because that's where a lot of the problem solving comes in, but seeing a project through to completion is so incredibly rewarding.
- Maintenance/Continued Development - Another benefit of working in Web Agencies is the experience you get with projects you work with that you didn't build. Picking up where someone left off isn't always the ideal situation, but is often necessary and is something I'm able and willing to do. I may require some discovery work before agreeing to anything however. Peeking behind the curtain to see the state of the code in the project is usually extremely helpful when I'm trying to determine quotes, feasibility or just making honest recommendations.
- Consulting - Consulting is useful for project ideas or examining current assets. It's often helpful to get quotes about features and the level of complexity of a project before dedicating a lot of resources to it. I'm also happy to evaluate current projects for security concerns, value, general quality or potential needs.
- Retainer - If you're working on a tight budget, or don't need a developer often but want someone you can call if something goes wrong or to make occasional updates then we can talk about retainers. It's basically a prepaid block of time that can be one-time or recurring. Then as you need bug fixes, updates, the retainer basically guarantees I'll be available for that number of hours for you when needed.
- Template Coding - I don't do these as often but front end work(HTML/CSS/JavaScript) is another area I enjoy working in. I can take Sketch/Photoshop files and create a responsive set of PHP or HTML templates for a website or for sale.
- Managed Hosting - Basically a monthly or yearly cost and I will take care of the hosting responsibilities, server management, networking and domain/SSL management and installation.
a little about the cost:
My rate is heavily dependent on the technology I'm working with and starts at $15/hour. I try to work within budgets whenever possible and the rate I provide is negotiable but I will also be realistic with you about what you're asking for. My process usually includes a discovery point where I interview you or ask you a ton of questions about your project, goals, priorities, etc. and then I'll provide an hourly estimate along with my rate and the total cost. I do build contingency time into my estimates and only bill for what I actually spend time doing, so the majority of my projects cost less than my estimates but that contingency time is non-negotiable because I don't bill more than what I estimate for projects.
a little bit more:
As a general rule of thumb I do not take partial ownership as payment for projects I work on. Of course there are always exceptions but chances are I'm not going to be interested in that kind of arrangement unless the project is already live and generating money(even if it's not profitable). My available hours vary slightly depending on how busy I am at work, but for the most part I have a decent amount of time to work on other projects every week that are mostly in the evening and weekends. My job is very flexible though, so if something emergency-level happens I am almost always available to handle it.
If you have any questions, feel free to message me. I don't bite!