Hey
@SingSong,
Thanks for reaching out. I can offer some exposition.
In May of 2015, I was hospitalized. During that time, a member of my staff chose to kindly take up the payments of my colorists/artists. That person also saw that all of the customs ordered through Kickstarter were completed during my absence. When I returned, they approached me about taking on the Evocality project fully.
At the time we had just received art for a new human avatar -- it had been an expensive endeavor, but the lines were gorgeous and had the name of a distinguished artist behind them. We agreed that, in exchange for the debt I owed this staff member (payments to artists and the completion of the customs), I would give them the rights to this artwork for use in their own pet site projects. In return, the staff member would absolve me of the debt and release the Kickstarter customs into a Google drive that I could access for distribution. The latter never happened.
As for the "sale" of Evocality-- there was no such thing. The words "sale" and "buyer" were included in the proposed contract, as legal terms only. Given that taking on the project would incur the new owner a debt of several thousand dollars, I actually offered that individual money and support in the transition. I never, ever, asked to be compensated. Later I even created a thread on VPL asking for a new owner who could take on the financial responsibility to step forward and take the business "for free."
I admit that, as it's been three years and I was not in the best mental state back then, I could be misremembering this particular part. But I recall asking for a small percentage of net profit (like 1-2%) for the first few years of game launch to try to recoup my personal financial loses and to pay back my investors. Again, I never, ever demanded 50% of profits. That's absurd.
The "personal use" project I wanted to continue using the art for was for a guild on GaiaOnline, where Evocality had already existed several years before it was ever a pet site in development, and where there was already a community of people who owned Evocality characters. Whether or not that was a sound decision (I understand both flips of the coin), the staff member in question rejected my proposal to retain some rights of the lines for Gaia - and though it saddened me, I ultimately let it go.
I admittedly dragged my feet when it came to the contract for the owner transition; I had a hard time letting Evocality go. Additionally, because of the financial and legal liability, I had to have the contract reviewed by a lawyer. It took quite a bit of time - and on top of it all, I was never present. I can't speak for the person who wanted to take on the game, but I can say that the time it took to review the contract was excessive, and I understand why they chose to back out of the deal. My sluggishness was jeopardizing the future of the game, and ultimately it would not have been a wise investment for them to take on.
I don't mean to point fingers. If anyone is to blame, it is me. I made a lot of poor business choices that destroyed the game. But it was never, ever my intention to hurt, offend, scam, or mislead. I understand why rumors spread among my staff and broke out in the larger virtual pet community, and I also understand why many of you will still continue to believe them. You have no reason to trust me. But as I've learned and grown in these past few years, I decided that it's time to explain my side of the story, and I thank you for allowing me the chance to share it with you.
Finally, as to your question regarding the future of the game.... I really don't know. Every year or so I've gotten sparks of inspiration and the desire to work on the project again, but fear and doubt have held me back. That said, I can't say it's impossible that Evocality will ever be made.