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    Where to even begin

    I think a good place to start is documentation! Start a document, notebook, etc. and write down all of your ideas. Make notes such as; Game Title Intended Audience Basic Description Storyline Overview/Notes Features Once you have a good idea settled down you can start breaking up...
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    Exploring: Random or Directional?

    It depends on the game for me. Some games work really well with guiding users through various unlock able destinations (usually accompanied by great storyline), while others can work really well in an open world concept. I've never played a game that provided locations entirely on...
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    Feature Completed: Bookmarks

    That'll be such a handy feature, nice work!
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    Premium Currency!

    Mm, delicious! That's exciting news! : - )
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    What inspire(s/d) you?

    Out of a bit of curiosity, what inspired you to... Work in the game development industry (for creatives, visuals, writers, programmers, etc.) and/or What inspired you to want to create a game? What inspires you to continue?
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    Different Characters, Same Facial Details

    That's an interesting exercise. Although the same head shapes kind of takes on the same issue in the end with drawing characters with similarities. I get that that's not exactly the intention, though (it's one with details, not face shapes), but still. And yes, you are right! The similarity...
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    Different Characters, Same Facial Details

    A while back (some months ago) I was drawing several character concepts for a comic book. One comment I received was that all of my characters, although each unique, carried the same or similar facial details. My first reaction was "what, no they don't.." but then I looked some more and I...
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