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Mid-development Hell


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I found this video on youtube about the mid stage of game development, deemed 'mid development hell' by the person who did it. He says it is common for games to have a mid development phase where you have to do a lot of tedious work, and to not be discouraged by this. As a new developer, I found this very encouraging. 

What do others here think, though? Have you experience 'mid development hell?' Was it similar to what this youtuber describes, or was it different for you? 



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