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I don't know how to use the gameowner tag so I listed a bit of people I thought might help. @Game Owner: How do you guys decide on how pets get adopted? I notice that some of you opt for the neopet approach where you choose from a big selection of adoptables, others choose the pokemon approach with limited starters but opens up to more pets later, then there is the questers where you give said npc a specific item and you receive your first pet, then their is the random ones where you get a random pet by moving around the pet map. What are the advantages of each approach? What are the disadvantage of each approach? Is one system better than the other? How does one choose which one from the other? I am trying to get a consence first before I start coding my pet layout as this needs to be addressed before I start beta two building. @Anoua @Digital @Aminirus @Nalkaria @Niabi @Bingo @Cassandra1891 @DerpWolfie @Elfen @Feuerqueen @goatsey @Hare @Hasi @Imperial @InuMimi @jakdacrowe @Jackalune @kami @Kesstryl @Kiara @Leef @Lady of Baskerville @Martyn Thoughts?
DerpWolfie here! As we work on growing TGL, we are working on implementing a new feature to help highlight a game every month. I'm looking for January's feature game! If any @Game Owner would like to have an interview (preferably over Discord, might be able to work something else out if you don't have Discord) and be featured for January, please leave me a note here and I will message you privately to set up an interview! Also, for those who might be interested for February, please leave a note as well and I will get a hold of you later on this month to set things up. Please note, you have to have an interview in order to be featured.