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hey all I am an artist and I am open to help peo out in thier visuals for thier game. I am new to this but I wrk hard and pretty fast people have told me. so I will be posting art here to show what I have got. this will de random suff but if there is sommething you want to see let me know and I will show it off or create it. I make : avatars animals/creatures goods buildings backgrounds ... thanks for your time ps, most that can be posted here can be ideas for my own gae. rough ideas and art for a game I would love to m
Howdy. A few days ago I mentioned a concept that seemed to get a warm reception here, so I decided to have at it. I've reached the point where I need to make some tough decisions on concept/design, so I decided to field a survey. Here's the Survey. There are just 8 questions and I feel it shouldn't take much longer than 5 minutes to complete. The main things I'm fishing for here are - An advertising/word of mouth concept If there's an audience for the time period that I'm basing the game in What type of in-game virtual items people might be inte
Making your own contract to outline expectations for both parties, as well as protect yourself and your assets. DISCLAIMER: I'm not a lawyer and this isn't an exhaustive how-to. However, it's based off of information I've learned from someone who has made freelance illustrating their livelihood for decades. As such, this information is probably geared more towards artists, but you should be able to tweak it to fit your needs as a programmer, game owner, etc! Anyone who is serious about freelancing or running a game and working with artists/programmers. Contracts can be part of a