Today saw a series of minor updates for functionality, design and a few lengthier coding sessions.
First off, while coins and gems were already set up in the database, there was no front end view of them, so now they appear in the menu
It's simple and easy to see yet it doesn't feel like it gets in the way.
Next I worked on inventory. Adding items into a players inventory, calculating quantity etc.
This was also reversed for selling. Now players can access their inventory for items they have gained and sell them directly back to the site (For lower than market