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Mobotropolis

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Mobotropolis last won the day on April 29

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About Mobotropolis

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  1. Thank you. Someone asked me about the artistic style I was going for and it took a lot of trial and error to get this far. Found a shortcut in Photoshop yesterday so I can make art a bit faster now. Have a handful of games ready to go but they all need graphics!
  2. Working out the look and feel of some NPCs ...
  3. This looks interesting from the screenshot. Mind telling us a bit more about the gameplay?
  4. Looking for some feedback on a Minigame I'm working on. Here it is. Main this is a possible control scheme for this. The buttons at the button don't work (yet?), but I'm not even sure that's the right way to go for something like this. Meanwhile, if you're on Desktop you something similar you can use the arrow keys to get around. Meanwhile I might work on some graphics.
  5. Howdy. Made a general creative thread on the last two boards I roamed. One shut down and the other is near-dead, so why not make a new home here? The main concept is something of a sim game, after all. First up -- Critters! -- and the old Title/Logo. Originally this was supposed to be a Fantasy World and the pets looked like animals. When I decided to set the concept in the not-so-distant past I struggled with how animals would work in this type of setting. One concept was having players have an Anthro-like Avatar and the Animal-creatures be Tamagotchi-like Digital Pets within the game world that took over the automated functions of running your store. Still struggled with making NPCs and Animals look like they're from the same world. Then, I happened to get inspiration from a random Youtube recommended video. If the game was going to be set in the not-so-distant past why not go for that look? After a round of critical research a handful of series were used as inspiration for the new looks. Cat-Dragon got less busy over time Ghost-Dog originally based off a dog that crossed a certain Technicolor Bridge in 2015. It's still a ghost, but less wolf-like and with fluffy wisps Bird was the hardest concept to nail. Had many more sketches than this. Originally a Chicken-Phoenix, it became a Dodo-Angel Mouse-Fairy, meanwhile, was the easiest. This is also the species I drew the most art and variants of A horse-manticore, of course. Thought it looked too busy so did away with the griffon-features and made it more lion-like Pig-vampire was another easy concept. Feathery wings became batty Concept's old name and logos. I drew #1 but thought it looked too busy. Commissioned #2, but think I wasted money in retrospect
  6. Oh, I love breaking things! Do you have any preview/promotional images you can show of what you're working on?
  7. As someone who has managed games on and off for almost 20 years, I have to say that one of the hardest things to do as a Owner is realize when it's time to throw in the towel. No matter the reason, it only seems fair to yourself and your players to provide them the chance of having the best experience they can have. Whether it be under your helm or another's. IcePets was one of the games I "held over" after a recent audit of still-active games. The plan was to take a closer look around the game and get a feel for what the modern audience wanted. You're also using some of the technologies I'm learning for a more modern game (Construct and Vue). Think I'll definitely take a closer look now. Do you have a ballpark number you're looking for, or are you just fielding offers? You can PM me in case you do not want to share that information publicly.
  8. To say your artwork is amazing would be an understatement. Your first two images appear to be broken -- but I am sure they are also outstanding. Good luck!
  9. I have samples for everything I'm requesting (Maps, Items, Characters). Here's some for maps - https://drive.google.com/open?id=1ou5MQzPolz30Y_kIsdg0uFbX6f94EMXV https://drive.google.com/open?id=1Kr9YDlOzLwj2AWaLQAYgsRSzHteKN5jQ https://drive.google.com/open?id=14PuUKkCJOT7nUpEShVE3icGElKF_AiCy Please send me a PM so we can negotiate. I also like one of your items (Apple) and would be willing to take it.
  10. See some artists looking for work and have a decent amount of cash to burn. Hit me up! I am mainly looking for a Map Artist since the navigation for my project was finished last night (woo!). Since the seasons are changing I'm looking for some Fall and Halloween themed Item Bases. Bring me your Pumpkins, Apples, and Lattes. Not your thing? I have three shops and two Games I may also pay for art for. Thanks.
  11. Assisting a bit - What type of payment do you take? And what programming languages do you know?
  12. Sure. Not sure if you should do pets since those seem to vary from game to game. Maybe something like an generic item pack would do? Grocery Food Fruits: Apples, Oranges, Grapes, Pears, Berries, Melons Vegetables: Carrots, Potatoes, Broccoli, Lettuce, Meats: Fish, Chicken, Pork, Beef, Nuts, Nut Butter Grains: Bread, Rolls, Oatmeal, Cereal, Rice, Pasta Dairy: Eggs, Milk, Cheese, Yogurt, Ice Cream Sweets: Cupcakes, Donuts, Candy, Chocolates, Sodas Fast Food Burgers French Fries Drink Cups Sauce Cups Chicken Nuggets/Tenders Salads Toys Bouncy Balls Squeaky Toys Sport Balls Marbles Tops Charms Books Paperback Book Hardcover Book Spiral Notebook Magazines Newspaper Comic Books Gifts Greeting Cards Snow Globes Gift Boxes Gift Wraps Rings Ornaments Pharmacy Pill Medicine Bottle Liquid Medicine Bottle Syringe Needles Medical Pills Bandages Pill Pockets Grooming Brushes Combs Mirrors Hair Dryers Shampoo Bottles Hair Bands/Decorations
  13. We'll need to know a bit more about your project before we can give recommendations. Can you describe your game? And what you would like to accomplish with your website? One thing you might want to avoid is over-engineering your solution, whatever that may be.
  14. Woke up at 2:30am. Only back on the Internet by tethering to mobile data. My home internet has been out since Sunday night and the company said they won't begin to even assess the problem until Thursday. Wish I had a person or two to bounce some ideas off. 10 minutes to 6am. Back to Bed I go!
  15. Shame that a game that seems to be memorable to many people was derailed by drama. I guess if anything can be said about such a thing is that it can serve as a lesson learned on the game you're currently devoted to. Not just in how artists could or should be compensated -- but about how things might go should things go South like they inevitably seem to do for any project. Knowing how to PR is an invaluable skill. You are already demonstrating a great skill there; your honesty about what had happened. And it is appreciated. It may be worth-it to have a General Interest Survey when you have time. The people you often hear about are the so-called Vocal Minority. Those who cry and scream loudest about things that may not be in the best interests of the general population. How do you know what the General Population wants? You ask them. You can also look at data, but that doesn't come until later in this case. What I've found, especially around here, is that there are more people lurking than they are talking. So you can't really use what people say as a good indicator for what they want. You may have to make a case and throw up a poll for that. And don't get discouraged if one or two people tell you otherwise -- especially if the data shows otherwise.
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