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h2o2

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About h2o2

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  1. Winged Dog-Ram sketch sold, and added a new sketch!
  2. Hello! I like to sketch/doodle some loose works here and there between work, and was hoping to perhaps sell them if anyone was interested. All prices listed ARE very flexible, and if you're looking to buy multiple sketches, I'm open to giving bulk discounts as well. Winged Dragon-Dog (2500x2500px) : $8 (or buy together with Winged Horn Fox for $15 total) Winged Horn Fox (2000x2000px, Layered/Masked): $10 (or buy together with Winged Dragon-Dog for $15 total) Korean Food Items Set (Full size for ea. sketch listed): $10 Please post below or PM if interested! The sketches are sketched on a single layer, but if you would like them layered/made so that any overlaps are filled in (for pets), I can do that for an additional $2 per pet! I'm open for commissions (to finish up the sketch, make new works, or add accessories/edit sketches) selectively as well. Samples available below, but I'm definitely flexible with style and shading, and can adjust as needed. Please PM if interested! http://twitter.com/moRonsense/media http://pilumvane.tumblr.com (works can be slightly dated) Thank you very much!
  3. To Die or Not To Die?

    I personally don't really like playing games myself that have pets that die. If you're making a sim that, as much as possible, tries to emulate real life, then I can see why dying is a necessary feature, but I often times find that it can get stressful for a lot of people(myself included). it makes it makes it hard for collectors to become invested, and for users to want to ever feel attached to their pets(or a pet in particular) cause they know theyll pass away. But I guess that really depends mostly on the type of features ur site overall offers - whether its one of more casual Horde And Collect Cute Pixel Pets, or one of Ur An Animal Rancher - Take Care of These Animals, or something in between. I find if ever, a system similar to what Digital mentioned above, or similar to FlightRising has are pretty nice? It seems they both have a fairly large amount of pets bred, but having them culled down by "releasing" by the users' choice is pretty effective if what youre worried about is database space (forcing it by capping pet limits to a reasonable amount which can be expanded with a fairly large amount of currency). I personally think if u have a fighting-mechanic going on, a system similar to what Pokemon Quest does (you can "sacrifice" a creature to train with another) is pretty nice as well, since it could give another method with which you can get benefit from "releasing" pets. That said, I think pets running away with a message stating that they left in a bout of mid-life crisis is pretty funny too
  4. Hello! If youre still looking for artists, I'd love to work with you on these! I don't have any recent work in the particular cell-shade style youre currently using, but I can assure you I'm capable of shading/working in that style as well! I'd particularly love to work on the tree, codes, perhaps the misc items, and particularly the reindeers! (though as mentioned above, a sample of animals in your existing style would definitely help me identify if I would indeed be able to do them.) You can see my work here (though they are slightly dated;;): http://pilumvane.tumblr.com along with some samples of pets ive done for Aywas.com I wont be able to get into work directly until the 1st, but I am very flexible with deadlines and my schedule, so I should be able to accomplish any needed work asap! Thank you very much!
  5. havnt posted in a while, but would love to throw my hat in as well! http://pilumvane.tumblr.com (samples can get slightly dated) I can also work with other styles/finishes as you're needing as well! ^^
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