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Digital

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Everything posted by Digital

  1. I wanted to write this for a while, but felt I wanted to give it time for a little bit before I actually announced. Novilar, a site originally created by two members (one of whom is a member here, has been in development for a few years. It went on a hiatus for about a year last year. The previous owners decided that it was time to sell it. I was lucky enough to have the ability to purchase it. So yes, I am now the owner of Novilar. My first goal was to revitalize it, as it had fallen on hard times with a server move that broke its image generation, and several rather large bugs that had broken it's functionality. It has been a fun ride and the game now improves daily. The reason I am writing this is to let this community know that I am now the owner, that the game is actually back to being relatively playable, and seeing regular updates. I will probably be posting more regular updates here as well as time goes on. https://www.novilar.com
  2. Wow, I am totally in love with that Wolf! If your first game is any indicator, this one will be awesome too!
  3. Thank you @Hare and @Pepper-Head! I appreciate the support, and have always valued the wonderful input from you both as well as the rest of our members. It was not easy to say "Let's ditch these two sections." It took a lot of time to let it sync in that sometimes too much doesn't really make something better.
  4. Just to back up what @Martyn added. We are not going anywhere, nor are we "dying". In this industry things get slow, people get wrapped up with life and projects. It happens. The amount of time and energy that went into the Marketplace and Game Directory weren't wasted, but weren't valuable either. I would rather spend time reading the amazing posts by you all, then trying to guess why this feature is working or failing. I would rather have engaging discussions over the merits of multiple accounts or no multiple accounts on your sites, then figuring out which game in the directory is being maintained or is incomplete. This change is more to simplify and bring back the main focus of TGL, to be a place for new game development, and secondarily to what games are out there. The changes to the forums allow everyone to participate in game news and information more freely, which to me is more important then the Game Directory or Marketplace.
  5. http://wern-ancheta.com/blog/2014/01/26/getting-started-with-caching-in-php/ Could be a useful read on caching strategies. There are few different approaches, so have to do some digging to find one that works, or a set of them that provide you benefit.
  6. Novilar has a max limit of 200 pets currently per user. It is also quite a challenge to increase your territory to that size (so it feels rewarding). Users can go over their limit, but are unable to breed any additional animals until they are under that limit. Offspring is included in the counts. There are some additional strategies, but they are strategic, and have pro and cons. Some can implemented easily, others not so much. If you are not constantly checking the genetic values of the pets, you can serialize and gzip them into a Blob field in the database. This can save some space, but you lose the ability to see that data without ungzipping and deserializing. However if this data is only looked at every 3 days, it might be worth it. Serialization and compression are costly, so this is really only a good strategy for data that you need to access often or you know you only need it on occasion. Another way, if you are finding your database is the one struggling would be to perhaps cache of this information outside of the database. There are a boatload of methods or this type of thing, so not knowing more specifics, I couldn’t recommend anything in particular. Caching your pages strategically or even doing some query caching for common queries can provide a boost also.
  7. I have used it in the past, it is wonderful. Easy to implement and has the ability to be very powerful.
  8. You have made some purchases in the past, so if you are looking at one of the items you previously bought, you will see a download link instead of a buy button. If you still have issues, please send me a screenshot of the page via PM and we will get you fixed up!
  9. I went ahead and attached some of my rough sketches for items.
  10. Sparkly Sent from my iPhone using Tapatalk
  11. We are officially 1 year old as of today! It has been a wild ride, with a lot of changes, a lot of fun, and it is all possible to each and every member of this community. Without your participation in engaging in topics and the happenings here, we would simply not exist, much less grown to what we are today. I wanted to drop this quick note to say that I appreciate each and every member here on the forums. I really do. I look forward to another awesome year here at TGL! @Artist @Game Owner @Writer @Members @Programmer
  12. So, maybe I could get some pointers or ideas from all wonderful creative friends! As some have read, I recently started to sketch a lot more. I am using an iPad and a Apple Pencil, using Procreate. One thing I still cannot seem to master is the art of coloring what I sketch to any reasonable detail. The art almost seems worse colored then it did as a bunch of scribbled lines. Any advice on how to choose colors, or how I can improve beyond just attempting relentlessly. I am looking for any guides or resources that people have that may have helped them in the past! @Artist
  13. I can't to see or hear more! I know you have been working on this one for a while now. Yay! It is always fun to back to projects you set aside! If you have any questions about the pro or cons to any specific style, a post in our creative forums is all you would need to get feedback from our Artists here on the forums. Maybe it could help settle on an idea
  14. I was just wondering if anyone had, since retina displays (4k/5k) display graphics at a higher resolution.
  15. I believe @Hare has done something similar with her site. She might be able to give you an idea of how it works (or how she did it).
  16. Has any @Artist here ever been asked to provide say 150x150 and another version at 375x375 for display with those with retina or high-dpi monitors?
  17. Soo close! I hope you find a programmer to wrap it up, I am excited to see it out! Big plans, I look forward to hopefully seeing it come to fruition for you and your team! Got a link for us? So far from your thread about it looks like it is going to be a lot of fun!
  18. I cannot wait to see what you have in store, the concept that you posted here was wonderful!
  19. I have enabled Tapatalk for this community for those who prefer an app to their mobile browsers. I will be monitoring how used it is over time, and will consider upgrading the plan for the forums to do stuff such as reduce ads or their other features if I see this used more often.
  20. How many of you are planning to start a new game in the near future (this year)? I am curious to see how many new projects are being considered and thought about coming around the corner. @Members @Game Owner @Artist @Programmer @Writer
  21. Have you ever been asked for smaller or larger generally. Is it always a good idea to draw larger/higher dpi?
  22. How advanced are your item management systems in your games? Do you usually opt for a very simple item system, or do you go for something that is more advanced (and hopefully flexible for future use)? Pro's and Cons? @Programmer
  23. @Artist What sizes are most often asked for in terms of items for a game? What is the common size that you see the most requests for? Just curious....
  24. What are some odd things local to your local area that you have noticed? For instance, having just relocated to Washington state from California, I have noticed they use what they call Arterials, which is a type of road that are not called such in California. Also that there are ton of roundabouts, where in California there are minimal. So, what are some odd things you have noticed around you locally that make you go "oh", or "hmmm?"
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