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Everything posted by Dinocanid

  1. Like I mentioned above, as someone with no involvement or background knowledge on any of the people involved in this situation, it's not possible to have a clear picture of the situation nor is it possible to gather facts (because again, as an outsider, isn't possible just by reading a singular post). Therefore it should be left up to the people who do have that knowledge to shed light on the story rather than someone who does not. It's best to listen to staff and the actual persons involved instead of trying to solve a case which you have no context for. As @Digital said, this is not a place for drama or arguing, and it is not a court of law. This is a place for people to post their experiences about someone they have hired. If you have no involvement in the thread, then this isn't the place for you
  2. @Boltgreywing I had a feeling your post kept getting longer than the first time I saw it. Like you've been asked twice (because I saw digital post something similar in "a little announcement"), if you were not involved or do not personally have any past experiences then it's best to leave it to those who do
  3. I'll get on my computer soon to go screenshot-by-screenshot with responses and edit it in. To help with gathering evidence and facts, I recommend that you contact Ittermat for more context and ask more about the situation. Without contacting every person involved, a complete picture cannot be made. ------- Ok I'm on my computer now. I'll provide input based on things I actually have context for or involvement in. To start off, this is not aggressive -- it's what she usually uses for emphasis since she doesn't use the discord markdown. Having talked to her for a while, I doubt this was unknown. In response to her grammar like you mentioned, it's also known that she has a damaged keyboard (and cannot get a new one) and wrist issues. This would have been explained to him. I wouldn't jump to the conclusion that someone is 10 years old due to spelling mistakes or grammar. Silverbrick's grammar is also not that good, but you made no mention of him being a child. (Which again is why I ask you contact everyone to get more context, because it would reveal information like this) With these, as far as I know, nobody else had handled any code related to the ACP since the last time I was there and to my knowledge it was working fine. I don't have any issue with her mentioning I was the last coder in there, because I was. I want to mention 2 things here. One, telling someone that you're pissing them off because all of their ideas are stupid is flat out rude. Two, I'm not one of Silverbrick's clients and as far as I known I haven't gotten anything from him. Why he mentions my name, I have no idea. I'm not going to edit in all of the guinea pig messages because that's a lot of pictures, but when someone tells you to just leave them be and that there is nothing you can do to help, it is not good to keep pressing them with things when they clearly told you to stop. It comes across as very insensitive (I'm using a single screenshot like last time because again, a lot of pictures) Now, this part I'm wondering why you didn't mention. Files were found overwritten or in the trash (or just completely missing) with apparently no explanation, and Ittermat is right in that this is not easy to do accidentally, and no permission was given to do so. As far as I know, Silverbrick was the only one working on code at the time yet takes no blame for the files disappearing into thin air. I would have revoked access too In addition to the above, I have to ask why the files were missing from the server at all if he had them available on his computer. I'm wondering why you didn't bring this up either, with Silverbrick threatening to both sue and send the cops to her house because he got fired for deleting and overwriting files without permission. In addition to that, after being fired he continued to message her after clearly being told not to on several occasions. -------- That's my input on the screenshots I have context for. In addition to that, I do have Silverbrick blocked on discord but that was done prior to this whole event happening (I blocked him back in March if I remember correctly)
  4. @Boltgreywing I'm going to ask that you please don't speak for me, and instead ask about my involvement and feelings about the situation. To explain my part in this, I hadn't done any work on Atrocity in months (at the moment I still don't) due to being busy with other things. The ACP was completely operational last I was there. Silverbrick asked who the last programmer was to work on the ACP, which was me; no problem in answering
  5. For me it was just...making a game lol. Ever since I was little I wanted to make games; not specifically a certain genre, just something people could enjoy. Now game development a hobby of mine, and I work on it on my free time. I don't plan for any of my projects to get as big as flight rising or lioden (although that would be nice), I'm just exploring if I can bring my ideas to life.
  6. It's mostly on hold while I work on Wild Souls.
  7. Yeah, it's planned. I'm busy with college and my own sites lately though, so this takes low priority.
  8. Thank you everyone for your patience. Registration is now open! Click here to go to the site. Some notes: - The game is in early alpha! Several features may be missing or incomplete - Battles and trading are not yet in the game, those are coming soon - Not many quests are available at the moment - Items are still wonky and don't do anything. Will fix soon! If you encounter any bugs on the site, please make a report on our forum! It's much easier to keep track of them there than in the discord.
  9. Ok, I finally have some news! I have finalized what will be in Alpha Phase 1. It's a bit less than what's on the trello, but I decided to roll out updates for Phase 1 after opening since I figured that if I continued to hold out until everything was in there, it won't reach you guys for a very long time (as you've seen lol) - Exploration system, each region will only have 5 random events to being with and 2 animals to hunt (deer and hares) - Not all npc personalities will have flavor texts when interacting - PMs and ally system (basically a friend list) - Most likely no trading. I still have to refine that - Only 1 enemy in the battle system, smilodons (found through exploring) - The spirit shop (seen after death) will only have 2 pelt colors available, spiritus and ember Will those things noted, I'm currently working now to add an extra layer of polish before opening registration. It may be incomplete, but I still don't want things to be messy. I hope to see you soon when the game opens in the next announcement!
  10. Ok so uhhh, this new thing is unrelated to the original question but somehow the game screwed itself today. I'm getting this after logging in: Despite me not touching the player class or any login files at all. In fact, I hadn't touched any files in almost 2 days. This is the code it's referring to: public function logout() { $this->DB->query( "UPDATE `" . $this->table . "` SET `atime` = NOW() WHERE `id` = '$this->id'" ); //make sure the object is destroyed even if the session isn't removed unset($this); session_destroy(); }
  11. I'm trying to add a cron that automatically creates a new show every 5 hours. After spending forever debugging, the cron no longer throws any errors when ran. However, it doesn't actually do anything. $loop = $this->DB->query( "SELECT `event_types`.`id`, `event_types`.`species` FROM `event_types`" ); while ($event = $this->DB->fetch($loop)) { $eventID = $event['id']; $species = $event['species']; $this->DB->query( "INSERT INTO `shows` ( `player_id`, `event_id`, `event_type`, `entry_fee`, `created`, `prize`, `species` ) VALUES ( 101, 1, '$eventID', 0, CURRENT_TIMESTAMP, 100, '$species' )" ); } It's just a short and simple insert query, but the cron won't add any rows when ran.
  12. Something really weird is just going on with the params o.0 I literally copy-pasted the echo code into a new function and it works, but it won't work with the add function. So yeah I have no idea what's going on. public function addtest($min_height, $max_height) { echo "Min: {$min_height}, Max: {$max_height}"; } This work-around works so I guess it's fine. I wish I could keep the height params in the same function as everything else though. Aaaaand now the add function suddenly works, and I didn't even touch it. Wha At least it's fixed now.
  13. Oh yeah I fixed the id thing already (an oversight, whoops), but addBreed does directly call the add function. I already did the backtracking and the input html is correctly linked, just like all the other inputs, but the inputted value isn't being sent for some reason. It's been driving me insane for weeks lol. Especially since it used to work perfectly fine.
  14. I'm attempting to add a field into the breed creator in the admin panel where you can set a minimum and maximum height for that breed. However, it refuses to work, and the strange thing is that it did before. For a while it was working, and one day it stopped (and the code hadn't even been touched). if ($game->buttonPressed('addBreed')) { $_MESSAGES[] = $game->session('player')->addBreed( $game->post('name'), $game->post('species'), $game->post('url'), $game->post('info'), $game->post('min_height'), $game->post('max_height'), $game->post('cross_one'), $game->post('cross_two') ); } (breeds.php when the button is pressed) <div class="form-row"> <div class="form-group col-md-6"> <label for="minheight"> ' . __MIN_HEIGHT .': </label> <i class="' . __ICON_DEFAULT . '"></i> <input type="text" name="min_height" id="min_height" class="form-control" value="' . $breed->minHeight() . '" /> </div> <div class="form-group col-md-6"> <label for="maxheight"> ' . __MAX_HEIGHT .': </label> <i class="' . __ICON_DEFAULT . '"></i> <input type="text" name="max_height" id="max_height" class="form-control" value="' . $breed->maxHeight() . '" /> </div> </div> (HTML from the form in breeds.php) public function add($name, $species, $url = null, $info = null, $min_height, $max_height, $cross_one = null, $cross_two = null) { echo "Min: {$min_height}, Max: {$max_height}"; //etc. rest of the code is here... } (add function in Breed.php) The minimum and maximum height always return blank, and only those fields (please ignore the weird indentation, TGL makes it weird for some reason). The only way it works now is if min_height and max_height are hard-coded in the add function params, which of course isn't good for this case. (Design1online was contacted about this btw, but wasn't able to give a working solution)
  15. What's the file name and path? (8bitwonder.ttf?) Can you provide a code example of what you tried?
  16. I'm a solo developer as well! I occasionally hire writers, but as far as development goes I'm the only one on my team (mostly because money is extremely scarce for me). It's definitely a lot slower, but I kind of like solo development since it's much easier for me to focus on the direction of my games.
  17. Only for quests! If you were interested in that you can message me with your prices and examples and stuff. Just know that depending on your prices, I might not be able to afford to have you start right away. I will have you noted though for whenever I can.
  18. Oh, I know what hashtags are lol. (I should've mentioned, sorry. I've been on twitter, I've just never posted anything) I was wondering if it was like tumblr, where ppl use tags like #vps, or smth to show their games to those looking for them, not exactly to try and push it to everyone on twitter. I was wondering if there were any of those.
  19. I'm thinking about making a twitter for Wild Souls (and eventually Foodbabs later this year), but as someone who never uses twitter, I have no idea what tags are the best to use.
  20. It's been a while since my last update, but I'm close to finished with the auction system! So far it functions like this: Users create an auction with a title, starting bid, minimum increase, and pets/items. It is possible to select pets, items, or both A "minimum increase" is the minimum amount to add to the highest bid. So if the highest bid is 100 gold and the minimum increase is 50 gold, a user can only bid a minimum of 150 gold. I saw this used quite a bit on VPS game forums, so I decided to make it a feature User chooses an end date, and the auction automatically closes on that date, sending the currency to the owner and the pets/items to the highest bidder Users can end an auction early if they wish. An optional "snipe guard", where the auction is extended by 20 minutes if an offer is made within 10 minutes of the deadline.
  21. The flavor texts are little blurbs that randomly appear on a wolf's profile depending on their personality. For example, here's one from Lioden: You see [NAME] strutting around, chest held high. As you walk up, she tells you that this pride is the greatest pride in the lands! There are 29 different personalities, all of which need at least 5 flavor texts to start with (more or less, some are duplicated for similar personalities). I don't expect one person to write them all (unless they offer to) since that would mean about 145 different lines, and that sounds like a little much. Questlines are in a choose-your-own-adventure format, and includes different choices for players to make. It's not very long, they can be played through usually in less than 5 mins. They should be able to be written based on prompts I provide. Here's a short one on the site already: As for what's already there, there isn't much besides what's in that (pretty old) video.
  22. I'm looking for a writer (paid or volunteer) that would be willing to write flavor text and questlines for my wolf sim Wild Souls. If you are interested, please PM me with examples and prices or DM me on Discord (Dinocanid #6171)
  23. Aww ^^; I've also been working on an auction system, although I haven't uploaded it to the repo yet.
  24. Definitely! It's already being done actually, some of the files are already in the repo.
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