Jump to content

Leaderboard

    [[Template core/front/popular/memberRow is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] [[Template core/front/popular/memberRow is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] [[Template core/front/popular/memberRow is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] [[Template core/front/popular/memberRow is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]]

Popular Content

Showing content with the highest reputation since 07/19/18 in all areas

  1. 8 points
    Working on these guys' animations for a survival/crafting style game. First time doing animations. So tedious! Still need to make improvements to these over time. In order: Aquillops, Dakotaraptor, and Utahraptor.
  2. 7 points
    It's been a while, but I've been trying to improve my storytelling, design and rendering skills. Somedays I feel like I get it, other days I feel like a mess but hey ho!
  3. 6 points
    I have been involved with making art for pet sites since I was in high school, and I'm 27 years old now. IRL, even with a college degree in art, I'm finding it difficult to find any kind of job that helps me to feel happy and makes use of my passion. It has been difficult, and I worked several boring jobs for five years. I was recently let go from my last job of 1.5 years (not for a bad reason) and I decided to come back here after all these years. I have been met with nothing but positivity, wonderful people, and WORK! I just wanted to say THANK YOU to you guys, and to TGL, for giving me a place to come to. I really appreciate you guys, and I think you are all super nice and fun! You are all so passionate, and you're all working on amazing things. It warms my heart and makes my inner little nerd kid happy. God bless y'all! If you ever need someone to talk to or you just want to be friends, please feel free to add me on Discord! Kerpow#4917 I ❤️ TGL! I need this bumper sticker, BTW.
  4. 6 points
    Hi there! I've worked with online games in the past and I'm working on getting back into the art. This thread is to share my art and progress! Feel free to share any comments, suggestions, tips, etcetera! Item Progression: Working on a set of fantasy themed vegetables for a personal challenge.
  5. 6 points
    Discord | Twitter | Facebook | Tumblr It is my utmost pleasure to announce Figment. 2019 Whimsical and light, Figment - a petsite in development – strives to evoke the special nostalgia you feel while reminiscing of classic Neopets; in a time where imaginative concepts were married with complex and emotional storytelling. Journey to the land of Fanterra, where humans, pets, and mystical creatures live in harmony. The humans of Fanterra – aliens to this vibrant community of Dragons, Fae, and other mythical animals – have brought from Earth their canine and feline companions. In the magical lands of Fanterra, house pets not only swiftly evolve, but grow to comprehend their brave new world; thus ushering in a land that yearns to be explored with secrets yet to uncover. So begins the saga of Figment. Beyond fostering a rich lore, our team hopes to provide an outlet for creativity in our players. The game is story-driven and provides engaging content for everyone; especially artists, writers, and other creative types. Our team has noted that a common concern with petsites is that pets eventually become “disposable.” But we at Figment believe that every pet is worthy of affection, and we strive to make every single pet valuable. We do this by limiting the number of pets available on the site, with many given out through roleplay events. With 22 bases to start, each creature’s coat/pattern is designed by hand by a staff artist, with the majority made to be completely one-of-a-kind. That means no custom pet will ever look exactly alike. And – for those of you who enjoy breeding pets and experimenting with color – it means that offspring will be designed to resemble a mix of the parents’ markings. Additionally, users are welcome to submit their own pet designs for review, or commission a site artist for customs. Among many features, including crafting, recipes, weather, interspecies “critters,” and readable books, you can also choose a professional “path” which uniquely effects your gaming experience. Dress up your human avatar, fetch a trusty companion, and embark on the adventure of a lifetime… Fanterra awaits! ~~~ THE PETS As part of our very special first release, we are giving you a sneak peek of 6 (out of 22) pets! Over the coming weeks, we will be gradually revealing the rest. Without further ado, cats: And dogs: (Among many other breeds you might find in Fanterra!) And with a wide array of accessories, your pet can be the ultimate diva.😉 COMPANIONS Companions in Fanterra are mixes of species from Earth. Below you will find a hedgehog-fox, a tiger-jellyfish, and a chameleon-owl. We can’t wait to show you the rest! 😉 HUMAN AVATARS We’re especially excited about these beautiful avatars; with 3 body types – masculine, feminine, and androgynous. LORE Curious? Please enjoy a snippet of our ever-expanding world: I hope you all enjoyed this sneak peek! We are so excited to roll out more updates for you in the coming weeks. If you’d like even more behind-the-scenes fun, consider joining our Discord. You can also follow us on social media: Discord | Twitter | Facebook | Tumblr And lastly, a HUGE thank you to my team, without whom none of this would be possible: ART - Calix – Director - Amber - Brunna - Dracula - Ethy - Flexa - Kozmotis - Pepper-head - Wispi CODE - Passage – Director - Dinocanid STORY - Sunny Thank you all! ❤️ Warmest, Leef
  6. 6 points
    Ahh... Worked on some headshot commissions recently. Trying to get back into the arting groove, to be honest.
  7. 5 points
    Smallix is a pretty action packed and so we felt it necessary to conceptualize character behavior. Its also giving us a better feel for what we want for our splash screens for the various releases we plan to have in the future. This is the ideal complete evolution chain of a smallix creature. Just by looking at it, you can quickly tell that we were inspired by pokemon and digimon, however, this is not a pet battling game. Our team has been prototyping a LOT and me showing you everything we have would only spoil the fun for you guys but we are slowly narrowing and refining the evolution process for all the small creatures. These animations is just me demonstrating that we are hard at work to get these creatures to be ready. Animation is a time consuming process, because of look and feel. We are bringing all of our creatures to life and we want them all to have the type of personality that we all love and hold dear. As a final update, our team has finally settled on the domain for the site and we've registered it. In addition to that, we had been brainstorming, tweaking and constantly iterating over the core game mechanic and I have to say, with everyday that goes by, I get more and more satisfied with it. We have to get through a few more obstacles with the game-play and if everything fits we can move out of the tweaking/adjusting/brainstorming phase and move to the polish and refine phase. All of these updates can be found on our facebook page: VirgilOne Facebook New to Smallix? Smallix is a semi - vegetation simulator with role playing elements. You start with a special creature (the smallix creature) that can alter the balance of vegetation in various forests. Altering the balance of vegetation can cause different crops to grow and can change the different creatures that slowly inhabit that particular forest. the different foods your smallix creature eats allows it to grow different abilities, features and traits to help you bring back balance.
  8. 5 points
    I've got two new pets to show off that have been completed! I've been having so much fun with my pet customisation system for these two. Here are their original bases/designs without markings: Check out more on my Tumblr: https://neverheroesgame.tumblr.com/ Slowly getting more and more art assets done!
  9. 5 points
    Here are some adoptables we sold recently!! We're doing a fun little thing where we have a certain theme for these new adopt sets, which we're calling series 1. The first was the sweets set, and the second recent one was the plants set. For these we have 1 taller bipedal design, 1 quadruped design, and 1 squishy bipedal design. We've also thrown in some pets for goals during the auction, so those have been fun to come up with as well!! ✨
  10. 5 points
    I've been working on a couple different things recently. The first is a full illustration for a client of a banner like image with their critter working in a forge and the second is a set of items for a different client for their game. Lots of work, but so far thinking it's turning out quite well thus far :3
  11. 4 points
    (before I begin, does this go here? idk...) Mysidia DeluxeMysidia Deluxe is an open-source custom version of the Mysidia Adoptables script, based off of v1.3.4 and maintained by the community. It is available on GitHub.The "Why"Mysidia is a fantastic framework, but it's pretty old and outdated. Mysidia v.4.0 has been hinted at for years but at the moment it's a general consensus that it's never coming at this point, and the script desperately needs an update. The goal here is to modernize it and add more built-in features so more people will be inclined to use it, as well as keep it maintained.In-Progress Features Bugfixes (like the "rn" issue, and reading other user's PMs) Reskinned ACP for a more modern look 4 brand new themes More HTML (no formbuilders or tablebuilders, html will be used instead) More comments in the code, so it's easier to understand what's going on. PHP 7 support (PHP 7.2 not supported yet, it just came out last year so it's pretty low priority) Compressed code. At the moment some of the pages are unnecessarily split into several files, so that's getting cleaned up. Planned Features DisclaimerThis custom version is not yet ready to build a site on. Once it is ready, a downloadable version will be available in the releases section. It is never recommended to use code in the master or subsequent branches, as there can be unsuspected bugs and issues. Releases are the most stable.
  12. 4 points
    Why hello! My name is Tori, but I also go by Small moose the little moose! I'm happy you're here! I've been around the petsite scene since I was nine years old, I started out on neopets and actually met my husband there! Petsites have always been a major part of my life just because of how gorgeous the art styles are and how nice and supportive the people are! I would like to now actively contribute to the sites that played a major role in my life! It's always been a dream of mine to be able to work full time on just doing art and working for petsites, and now that I've found this website I feel it might actually be a possibility. 😄 I don't have much of a portfolio right now, I'm working with the Atrocity petsite team to help them with art and to help beef up my small petsite portfolio! I'll be updating this page as I get more art to actually post, but for now you'll have to bare with me! What I'm looking for I'm currently looking for full time work! I need to make at least $1,500 a month for this to be possible. Or about $50ish a day. I would like to be hired on for a site and stay with that site, but I know that sort've budget on art per month can be taxing for a single site. So I am also looking to be hired on here and there for random projects! I am most comfortable with 2d celshaded style but I am working on a bunch of other styles as well. Examples of my work Pets/Battle Monsters Items Minipets Other (Commissons, personal, ect) Prices I suppose this is the part you need to know if you want to hire me on for stuff! I'm not entirely sure what the norm is for items and the like, but here we go! =Items (100x100) $3 each =Pets/Battle Monsters (300x300) $25 =Minipets (150x150) $10 =Everything else, hit me up and I'll tell you how much the project will be! Even if you don't need anything but you know someone that might need something done, let them know about me! I do anything and everything!
  13. 4 points
    Hooo boy, do I have some recent art to show you guys! Lately, I've been getting the hang of Clip Studio and started to experiment with things like doing dynamic poses and perspectives as well as working with my painting skills more. Oh and most of these are personal fan art, but the one with the cyclops is someone else's character that I just wanted to draw. 😄
  14. 4 points
    You've heard the rumours. You've seen updates. You may have lost faith. But we're here to tell you the layout updates are happening in the very near future! Starting on May 4, we will be opening an Open Alpha Testing Server for all interested Users to participate in finding bugs and working out kinks before the live launch. This will be on an entirely separate server, so your actions over there will not affect your account in any way, but rather serve as a dummy account for you to play around with. The layout updates aim to provide a clean, modernised user interface and improved game experience, as well as large amounts of behind-the-scenes programming to make your IcePets experience the best it can be. We've prepared a preview of some of what's to come! Everyone is welcome to join in the alpha testing, and for your help you'll receive a Participation Trophy. Bugs discovered will be recorded publicly, and there will be special rewards for anyone who brings new bugs to our attention. Please be aware that because this is an alpha test, there may be lag and glitches, which is why we need your help to smooth things out before transferring it all to the live site! We appreciate everyone bearing with us this far. We know it's been a long time coming, and we have heard your feedback in the meantime. After the updates go live, we will be able to refocus Staff resources on new features and games for the future, as well as continued improvements to existing features and artwork. Everyone on Staff is excited for what's coming, and we hope you will be, too!
  15. 4 points
    Hi everyone! My name is Nicole, and I was a frequent user on virtualpetlist.com a while ago. Over the years I have worked on quite a few browser based games, mostly petsite, adoptable, and rpg related. While many of them never left my desktop, I finally have a game online that I am exited about and I'd like to share. Collectry.com is a browser based collecting game. To those familliar with traditional petsites, it's kind of like a petsite without the pets? Items are organized into series and are assigned a rarity. You can purchase a random item from the series in a "blind bag" type manner, and the goal is collect them all! A prominent feature of the site is trading and increasing your luck via gifting items. Any user can upload a series of their own too! In itself, I admit, it's not the most fun game to just spend hours playing - this is where the most exciting feature comes into play: Collectry.com is an OAuth2 resource and authentication server. This means that just like how you can login via social media on some sites, 3rd party sites will be able to let users "login"/link their collectry accounts to their own game. Once the collectry user is identified, the 3rd party site can access all their applicable collectry data, such as which items they have, or what series are completed. With just a quick check to the API, petsites and games can award items to users or unlock special features. For example, if users complete an entire holiday themed series on Collectry, they could receive a special holiday item on the petsite. Likewise, it can work the other way around. When a user collects a particular item on the petsite, the site can communicate with collectry and reward the user with a special item. The ability to directly purchase an item from a series can be turned off, so participating on the petsite could be the only way to get the item! ...and to take it even further, two petsites could even collaborate and interact! An action on petsite 1 could result in an item, which is then sent to collectry, which petsite2 could access. This could unlock a feature on petsite2! So many possibilities! ----- So... I'm looking for people to play test the site, find bugs, and suggest improvements! The site is live right now at Collectry.com, and is currently using public domain images for items. No emails will be sent out, so just register and sign in! Code was prioritized, so it's definitely not the most visually appealing site yet. Some pages may seem a little confusing due to the lack of good UI design. (sorry!) All of the data on the site will be purged at some point in the future before the Beta release. Possibly several times, so don't get too attached to your username or items or anything. Feel free to upload your own series too! Items need to be PNG images with transparent backgrounds. I'm quite proud of the user interface to do so (although I am aware of a few minor bugs/usability issues). Once submitted, I will need to personally review and approve it, so send me a message or email if I forget. I'm also looking for in-development games that are interested in taking advantage of the OAuth2 server, preferably someone with access to a developer who is willing to work with me to get it setup/linked correctly. I've tested it locally, but not with a real 3rd party site. Thanks so much and I look forward to continuing to develop and refine this game! I'd love to hear your thoughts!
  16. 4 points
    Starting Jan 21st founding members lock in the best username and pet names, alpha tester account rank, early access to try new developments in the future! First avatar set of Puppen for each element color, more in http://projectpetsite.com/discord news. Here's a peek at some Valentine items for the coming month from @superbearwars First avatar set of Puppen for each element color, more in projectpetsite.com/discord news. Plushie items of the troll family of pets! Evo line of Petittrol, Trollannabe, and the mighty Trogrell! Made with masterful care and communication by @LIZ Dripple has the special ability to evolve into 2 different evolution lines! Training for Cirrunovem or Spookygami?
  17. 4 points
    Tumblr // Twitter Hello Everyone..Kinder pets is finally going to make wild entry into alpha testing phase on 1st february 2019 , we all tried our best to resolve all issues,bugs and improve the existing feature during pre - alpha testing phase and we are proud to say that :- 1) 70+ Pets got created. 2) 30+ active member tested it. 3) 4 pet species with 3 different poses and 3 different colors was available to adopt. Here are some sneak peaks of existing feature :- Basic Pet Profile User Profile Pet Creator Demo Pet & Squadron Art :-
  18. 4 points
    @Anoua It is meant to be a root vegetable- so success! Thanks! Although, I might have to add a little more to it to make it more... "fantastical." Hmm. @Claws Oh, thank you! I might be interested, send me a private message with details and we can discuss if you'd like? -- I added a few more veggies. Although I think the last one might be more like a fruit. I will probably redraw the pod veggie as well, it didn't quite turn out how I wanted. 5 more to go to the next set! I also started on a sketch for a moose-type shopkeeper image as well, I will share that one soon. 😃
  19. 4 points
    Messed with same of the Chibi Bases they had on Furvilla. So here's what I got for my villagers so far.
  20. 4 points
    A pack of halloween themed items for sale. The whole pack is $10USD for five items with a fully customizable PSD file that you can use to recolor for different combinations. All of the items come on one PSD file, you buy full rights to all items included in the pack. Please mail me if you are interested.
  21. 4 points
    A feathered dragon, since I love birds... so why not add it to a cool dragon? 💁🏻‍♀️😂 WIP
  22. 4 points
    An update on this: I got a lot of help and am tremendously grateful for that and for the assistance from my friend. I thought I was not going to be able to keep the site anymore, but he took it off my hands and fixed the issues we were having. We're now back to working on it together. It was a culmination of a few larger files and their backups, including an image cache and some other cache files. I've since deleted those, freeing up enough space so we're no longer on the brink of downtime. We also reduced the animal limits and it has made a world of difference.
  23. 3 points
    okay starting a new thread to sell art on here. More monsters...the warrior, do not mess with him! he is 2000x2000. Offers? $4 you get the psd and rights to the image to do whatever you want to do with it. ^__^ frozen items they are 200x200. one layer each. offers? $4 Rock monster. 250x250. $3 Monster Fish size is 600x600. offers? $5 Mushroom Map Place. the originals size is 2000x2000. psd.$10 eyeballs 100x100 $4 Valentines items. 100x100 $4 crystal 200x200 $2
  24. 3 points
    Welcome to Synodic! A mysterious sickness is spreading across the realm, and inhabitants are on high alert, as the cause remains unknown. Creatures are mutating at an unprecedented rate, sprouting astounding new adaptations and never before seen colors. The town calls for heroes to arise and discover the source of the madness. Join forces with an interwoven community to discover the true source of the scourge. Tame new beasts, battle hidden foes, and explore uncharted territory. As your journey progresses, you’ll realize every decision matters in the unfolding story of Synodic. With 9 faction options to choose from, players will be able to find one that best fits their play-style! Over 30+ customizable markings available at launch, 5+ mutations, and 4 Breeds, the combinations are endless! Each pet can have customized stats, which can help the player explore, battle, and quest! What is Synodic? Synodic is a web-browser fantasy role playing game which aims to entertain young adults. We want players to feel freedom in the way they navigate the game and create lasting friendships through an interwoven story focused on community and engaging character development. Our game is created by players, for players -meaning we are aiming to put the control back into the consumer’s hands. This team is focused on promising each event, item, creature, and consumable is crafted with the player’s enjoyment in mind. Choice has been something we feel has been lacking in currently available games - our aim is to hand it back. Through the integration of decision based story progression and complete transparency (i.e. no loot boxes), we hope to make an enjoyable and unique experience. Stay connected by following us on Twitter! Launch Time Frame We are a small team hoping to launch in the Spring of 2020. All species assets have been created, and web design is being tackled. We are moving into the programming phase! Synodic is aiming to have a crowd funding campaign towards the end of the year, details to come. For now, if you have an interest in joining the team or about possible opportunities, please email us at Info.Synodic@Gmail.Com
  25. 3 points
    Folk of Lore is a multiplayer, browser based game which encourages and rewards players for interacting with each other as well as npcs. Begin your journey in a postmodern world where dark magic has transformed the world and all its inhabitants into cryptids & creatures of folklore. Build your character as a neutral, hero, or antihero, and directly influence the game's story by participating in events and quests which raise or lower your character's karma. FOLK offers 4 starter races: Lycan, Unicorn, Jackalope, and Kitsune. Each boast special abilities and magic and/or strength boosts of their own. Navigate through an open world map to complete quests, unlock plot secrets, and capture elusive creatures called cravaries! Cravaries can be bred, battled, and trained as long as they are kept in proper health and happiness. Bond with them overtime and discover all the wonderful abilities they have to offer. Or imbue them with magic stones to unlock additional elemental potential. Seek guidance from your npc Pathseeker (Leia or Liam) for hints towards your karma, as well as discovering hidden information to unlock new playable characters! At the moment we are still in early development, but you can contribute and earn cool rewards by visiting our Patreon when it opens on April 1, 2019! https://www.patreon.com/folkoflore Most of our development is shared via Tumblr: http://folk-kindling.tumblr.com/ Or on Discord: https://discord.gg/Ecgspxw You can find our other social media links there as well. And to quell some of that excitement, we've also posted a character creation demo on our website: http://folkoflore.com/ And we keep open applications for new artists at our application link: https://docs.google.com/forms/d/e/1FAIpQLSeI8OoerRJ6PEL0RwIQPlBIOibnMqxLO8vMYZc762-Dxwx6mA/viewform
  26. 3 points
    Hey! My name is Lauren. I used to do art for pet sites back in the day, and I want to come back! I love drawing pets and fantasy items, as well as backgrounds too. I'm selling art! I will be posting sketches here. You can buy the sketch, or you can commission me to outline and color it. Also PM me if you want something custom! New Price List Below! FOR SALE! Fully colored and shaded Flox For Sale Below Item Sketches for sale, $3 each or $7 for all three (Save $2) If you want me to finish them in your site's style, please PM me for pricing. PRICING for ITEMS PRICING for AVATARS PRICING for ANIMATIONS Right now my prices for Hand Drawn animations are: More complex Sketch = $15-20/Frame Mid Complex Sketch = $10-14/Frame Low Complex Sketch = $5/Frame Animation examples will be added soon. BACKGROUNDS Backgrounds are available for commission as well. Soft or cell shading! Background cost varies based on complexity. Please PM me! Here are some examples of my Digital painting capabilities. Depending on your order, wait times vary, so please communicate your deadline expectations before purchasing! Thank you for your consideration!
  27. 3 points
    So, I've been posting on TGL and using it as a resource but I've never really introduced myself! My name is Virgil and I am a lover of virtual animals! I absolutely enjoy watching/talking nba basketball, and enjoy playing video games (although I'm not really caught up with what's hip right now). I do talk a lot in social circles (in person) but on the internet I am a bit more reserved. My greatest goal in life I hope to achieve is to someday be able to wake up at any time and not feel the pressure of having to report in to work so that I don't get fired XDD. For the past few years, I've been involved in this game project and boy o boy can I say its been extremely fun, challenging and eye opening. Having to work on an idea of 4-6 weeks, toss it out, rinse and repeat and working within a team has been an incredible experience. Though I do feel like this year, the project has turned a serious corner. Nice to meet you all, and don't be shy and say hello if you feel like it!
  28. 3 points
    And yet again! There is more!
  29. 3 points
    Testing out a plushie crafting feature in projectpetsite.
  30. 3 points
  31. 3 points
  32. 3 points
    Slowly moving forward, but I finally added in the bank feature and made some final changes to the night sky theme (I need to work in a pretty environment lol). All the built in themes will also only use Bootstrap 4 now. Next things I'll start on soon are condensing the myadopts page (lots of unnecessary pages and redirects) and adding the auction and raffle features.
  33. 3 points
    Discord | Twitter | Facebook | Tumblr 2019 Hi, all! The team at Figment has been working SO hard, and I am so grateful for each and every one of our staff members. We are progressing at a rapid rate, and so I am pleased to put out our second announcement! (Our first announcement can be found here.) Today we have some really cool new artwork to show you. We are also launching a Patreon, which you can visit here: PATREON Here are some of the cools things you can look forward to seeing in Figment: New Pets Pet Accessories + Scenes Critters Regular | Patreon Human Avatar Clothing Sets Wraith Dawn & Dusk Seraph Set; wings are separable! We are super excited to be working on this special project, and we're glad to have you along for the ride! This is gonna be a fun journey. Thank you, from all of us @ Figment. ❤️ Discord | Twitter | Facebook | Tumblr | Patreon
  34. 3 points
    With a new avatar or shall I say icon now? What do I mean you say?! Well, it is said that a long time ago, when the planet was still young, a tragedy befell Solopia. A star had fallen from the heavens one night and got lost on the planet's surface. The sun and the moon themselves mourned the loss of the little star, cloaking the world in a gloomy darkness as they embraced each other in their sorrow. But none of the Solopians knew of that loss, for those who saw the star fall didn't understand its meaning, nor that of the darkness that suddenly surrounded their world. There was however one creature that was different. They were small and meek, living close to the ground and with no special abilities to match any of the other beings on the planet, except for one, long pointed ears that gave them exceptional hearing. For you see, ever since the star had fallen the creature had heard its crying far in the distance. The creature knew that to stop the gloom they would have to find the source of the crying, and so they went on the long journey to find the star. The creature had to face many challenges, from dangerous predators to tricky terrain, but eventually after weeks of traveling they reached their destination deep inside a jungle. Hidden beneath the tall trees and overgrown plants lay a newly formed crater and inside it was the little star. The creature was able to comfort the star and clutching it tightly to their chest the creature started climbing the tallest tree in the area, high up to its crown where both of them called out to the sky. Hearing those calls the moon and the sun descended and were overjoyed to be reunited with the star. "You have done us a great service, young one." The sun spoke. "Ask for whatever reward you wish, and we shall grant it." Said the moon. The creature thought long and hard about what they wanted before voicing their wish. "I am but a humble creature, there's nothing much to me. But I've admired many of the other beings of this planet and would wish to be more like them." "Speak your terms then." Said the sun. "I wish to be tall, so that I may easier reach the fruits of trees, and see what lies further ahead of me." "It is done." Spoke the moon. "What else?" "I wish I could change my coat and always match it to how I feel. I love the colors of the flowers and the other beasts' intricate patterns, but mine were always so dull, you see." "It is done." The sun said. "With this blessing you have not just been granted a single pelt, but also the knowledge to craft many more from all kinds of materials and colors, so you may always change it as you please. Anything else?" "Yes, one last wish, I've always envied the songs of the birds. I wish to be able to make the music they do, and mimic sounds as easily." "It is done." Said the moon once more. "But still you are not the strongest, don't you wish any natural weapons to defend yourself or fight for territory?" "No." Said the creature. "I only wish for peace, and I've already asked enough." "As you wish." Spoke both sun and moon in unison. "Your wishes are granted." The little creature was then enveloped in a blinding light, their form reshaping as they grew bigger and longer, eventually standing on two legs, a giant compared to their original form. All over their body appeared soft cloths, draping them in dashing colors that could rival the jungle's birds and flora. And within their minds they knew of songs and sounds they never heard before, and ways to make even more. The creature stood there now, unrecognizable as what they once were, for they were something entirely different now, except for one tiny detail, the sharp pointed ears that led them on this journey. The sun then spoke up again. "Dear creature, may we know your name?" And the creature responded. "I am human." Build Your Own Human Avatar Here
  35. 3 points
    @Bingo did some work for me a while ago, she's amazing to work with ❤️
  36. 3 points
    My Smallix is now entering serious development. Updates are posted once a week on facebook Hi Everyone, my name is Virgil One and I would love to share with you, MySmallix, a semi pet simulation criss-crossed with role playing elements. In My Smallix there exists 2 types of creatures, the smallix and ordinary livestock. The objective of the game is to bring balance back to the various forests which produce insufficient vegetation. You will use your 1st smallix creature to recruit livestock in the wild to get the livestock to perform tasks in the various forests. As you perform different tasks with your smallix and command the livestock, your smallix will grow and develop different features. Creature - lifecycle -- where you start Sooo....much...effort...to do so little..... Some smallix creature proto-types The game play perspective --- when it slowly comes together MySmallix does have a full story line but rather then share it here, it would be best for me to save that as a surprise for you. The story is actually in novel form and some parts are rough around the edges, however the core aspects have been fleshed out for us to develop the game around the story. Platform wise, MySmallix will be fully playable on your mobile phone, however it is equally designed to play on your laptop/pc's web browser. The game is served over a webpage for the phone and pc and lots of care is being put into the interactivity aspect. When will this project go into beta? Truth be told, I am unsure. As of the day of this post, there's 2 core mechanics that I am still fleshing out. To not set the wrong expectation, I don't want to share the detail of what those mechanics are suppose to do but I am still in the process of experimenting with them. I need to ensure there's enough game to play. So that factors in when I'll have some type of game for someone to beta test. Secondly the artwork for the various components of the game are not complete. Environment assets are being worked on, smallix and livestock creatures are being worked on and hopefully in 6 weeks character art can be further produced. The core characters in the story have been sketched & designed but a lot more work needs to go in for the vision that I have and so this impacts the release. Tell me more about pet characteristics I'll just come out and say it but there is no breeding in this game. This game will focus more around what your pet eats and leveraging its skills to grow and evolve. The abilities and skills attained from evolution will serve various purposes towards performing actions to restore the environment. Smallix creatures do develop to a point where they have full combat capabilities but this is not the core aspect of the game play. So defeating other creatures is one of the things you get to do but not the focus. Livestock will serve other functions which is still being fleshed out. The goal will be you taking a journey with this pet and you being responsible for developing its abilities which maybe functional or social. You also go on the journey of managing various livestock and other smallix creatures. Additional Info After answering a few questions, it has completely alluded me that I never made any mention to some of the social aspects included in MySmallix. I have always been a strong advocate of games that incorporate nurturing of communities and social activities within games. I don't want to oversell the features we plan to put in place, rather once it's fully functional and the beta hits, it will make more sense for you to see how the social and community aspects which we put into the game fit into everything else. I know this is a bland answer but it's moreso me ensuring that we don't oversell our ideas to you so that you walk into this with a fresh perspective. Rest assured since this game is online players will be able to interact with each other to some capacity. My job with my team is to ensure that we provide the platform where this interaction is fun and compelling with the proper safe guards. Also, I wanted to share some small thoughts about my approach towards the beta. The fact of the matter is, there are tons of games out there which you could choose from. The fact that you would want to give our game a shot considering there's thousands upon thousands of amazing games out there is of tremendous importance to us. Development has started and beta is nowhere in sight but our team is building the beta around the methodology that any achievement earned by a tester at any stage of the beta will not be lost or wiped but kept for the duration of the game. I've personally experienced beta's where accounts get reset to 0 and I hate it. As a developer now myself I won't waste your time. Helping me fix my game is an effort on your part. The fact that I would wipe out your progress whether bugs occur and cause oddities, is not a part of the principles of our team, everyone's time nowadays is valuable and we refuse to take your time for granted because we know we don't want our time taken for granted. With that said, the beta is going to be broken down into 6 phases where phase 6 will represent a true beta where we open things up more to the public. With each beta, different game play components will be introduced. These are not large aspects to the game play but they should add a new dimension to the game. The game does feature a story which is carved to the side but drives the entire game. You can play straight through without ever fully knowing any of the story, but we will release the story in comic form in a piece meal fashion. For the beta, the goal is to take some of the comic issues (which are about 29-30 pages) and condence them to about 3-4 pages in comic form. If you want to check it out you can, its short and sweet or you can not check it out at all. The story we have drives the game mechanics, the creature abilities and the tasks you must fulfill when you play so we had no choice but to flesh out the story. It turns out we loved the story so much and fell in love with the characters that we simply had to do a full blown comic. With all that said, it wouldn't be fair for me to not give you guys a sneak peak at our characters and what's in store, so here are some more spoilers: Character Roster Last thoughts Feel free to ask me any questions to your hearts content, I know I've left a lot out and I didn't want to ramble. I am the owner & developer of this game.
  37. 3 points
    @halichu: Thanks, appreciated! Not all start as traditional sketches, but very often they do. When inspiration strikes, off I go! whether in a sketchbook, or (more often), on scrap pieces of paper. Here's some new art: It's a character for a personal project. She's a mapmaking beaver! ~ This one is a collection of 105 items from a long-time personal project! They are quite old, but I wanted to share as I was going through old art for my portfolio. I'm proud of many of these, but others I'll definitely need to scrap and redo.
  38. 3 points
    For all who celebrate or just like to get in on the wintry cheer, I hope you have a wonderful holiday!
  39. 3 points
    We have made it past 1,000 users (again . . haha)!!! In honor of this celebration we are releasing 2 new pets. Yes, two. Look how adorable they are: Thanks to our artist Loki for making them.
  40. 3 points
    Morning. Think I'm far enough out to actually start the building. I bought a server, domain, and have everything set up and configuration on my server. That was the easy part. Now, I have to figure out how all of this is going to work. Since I don't really have anyone to bounce this off of anymore (long story) I'll do it here. Behind a "You Must Register" Wall, of course There are still some questions I need to answer as far as lore goes, but I think some stuff can be made up as we go along. The concept seems pretty solid, at least. I know what I'm building towards.
  41. 3 points
    Hello all! It's been a while since I was around or posted. I had been feeling so burned out on my site, but recently found new inspiration and we seem to be gaining steam again. Previously known as Origins, Faenaria is a site focused on avatars, RPG, and pets. We are currently working to bring our lore to life as well as integrating pets into our avatar system. There have been a lot of recent updates, some new spooky items released for our avatars, and an influx of new members! If you're looking for somewhere to hang out, dress a pretty avatar, or (coming soon) follow a bad ass story, then check out Faenaria! We've definitely got something for you! Join Faenaria
  42. 3 points
    Goals Revamp Officially Live! Our long promised goals system revamp has officially been released!
  43. 3 points
    Blog Post link: https://blog.toyowlet.com/2018/09/devblog-5-t-rex-in-game-ailments.html Discord: https://discord.gg/JM6h4Qm Hey there! Exciting news, T Rex is finally stomping around in game! Check out the video below to see a few of them in action! T. Rex So yep, as you can see, T. Rex is in the game! Its top and bottom facing animations still need to be done, but since it has at least its side walking animations, I can start testing it out in game and adding onto its behavior ("AI"). I've decided T. Rex will be a creature that pairs only with its mate, and will tolerate only its mate and children in the same area it's in. It will tolerate herbivores if it's not hungry. It will attempt to kill any carnivores (including other Rexes) that are in its territory. Dino Behaviors I wanted to touch upon dinosaur behaviors (or "AI") a bit in this post. I am going to attempt to make dinosaurs act as natural as possible. They will have basic needs, which I'll list and describe in detail below: Appetite - Basically food and water combined. Appetite will drop in value over time. A dinosaur can raise its appetite value by eating its preferred food (plants or meat). Dinosaurs may occasionally visit water for a drink if they're close enough as well. Social - The need for the dinosaur to group with others of its kind. Instead of a value, this will likely just be a true or false variable. For example if the dinosaur is a loner, we'll go with: "social = false;" or if the dinosaur does group, we'll use: "social = true;" Aggression - This will be a simple true or false variable as well. If set to false, the dinosaur will be timid and attempt to flee from extreme situations. It will also be passive around other dinosaurs and the player. If set to true, the dinosaur will be aggressive and will attempt to fight other dinosaurs and the player if they wander too close. You can imagine most carnivores will be aggressive, but there will be a few herbivores as well that you may not want to get too close to. (; These are the main three needs I've thought of. Feel free to leave suggestions in the comments or in the discord if you have ideas for other needs! Dino Ailments Using our poor Rex as an example, wild and tamed dinosaurs will get ailments dependent on some factors. If a dinosaur is starving, there is a small chance of it getting sick with the "Saurian Flu". Dinosaurs who have recently been wounded also have a chance to get infections. Pictured above you will see Parasites, Bumblefoot, and Saurian Flu afflictions. Wild dinosaurs are mostly out of luck if they come down with an ailment, but tamed dinosaurs can be cured as long as the player notices the disease in time. Ailments will gradually damage a dinosaur over time until it dies or the dinosaur is cured. Dino Skins & Variants Wild spawned dinosaurs and hatched dinosaurs will have a small chance to spawn with a skin variation. Dinosaurs will have at least 1 or 2 variations. Most of the "wild" type skin variations will be natural mutations such as albinism, melanism, piebaldism, leucism, erythrism, caeruthism (fictional) and xanthism. Once breeding is implemented, dinosaurs can hatch with unnatural skin types and patterns by breeding parents with certain mutations together. Pictured above are three mutated T. Rex, in order: Caeruthic, Albino, and Melanistic.
  44. 3 points
    This seems like a horribly bad idea for the developer. They put in all the work and money to develop a game, which they have to do with a specific game engine, and then at the end they have a CHANCE to win some money but have to give half the profits from the game to the contest promoter - which if it is any kind of a good game has a good chance to earn well over the prize money amount in its lifetime. I am not seeing any upside for developers here at all.
  45. 3 points
    I've been heavily improving the art in the game this past week. It's so nice to be able to go back to just a month ago and see the improvements I've made so far. Here's a preview! More to come! 🙂
  46. 3 points
    I've been trying to work on my sim's breed art and put its recode on pause. I'm not fantastic at horses, but I used to be a LOT worse xD This one is the American Cream Draft and I have about 13 more breeds I've started sketches for but haven't finished yet.I also plan on making a few item bases with interchangeable pieces so I don't need to draw the same item a million times :D I'll post that when I'm done. There's also this chest that I've drawn to replace a donation item called "Mystical Sugar Cubes." Currently, they're a bunch of cute little shapes, but I had a great idea of having them in a fancy little box, stacked neatly inside. I'll be sketching the cubes by hand instead of using straight lines like how I did with the box to give them a more organic and natural look (because the story that I've made for them is they're created by the local wizard that lives in our town xD). I'll update when these are finished and when I work on something new ^-^ I've completed the American Cream!
  47. 3 points
    I work in an office. My official title is Web Content Analyst - Digital Marketing Manager. What I do at my day-job is actually pretty close to what I want to do for a pet/sim site; update the website. I post new content, update existing content, help plan content, and code/comp out some new concepts to Test and see if they'll make our site more effective/lead to more revenue generated. I don't do much art on the job (we're partnered with a studio that does most of our production art), but I find that advantageous because it allows us to sketch out a concept and do other work while the art team refines it. There's also nothing stopping me from sketching things out at the desk and finishing once I get home. Sometimes I do Customer Service; answering emails that come in through our Contact Us form, but only because I want to and have been trained to by a previous position. I used to work in Retail; from Cashier to Sales Floor to Receptionist. I understand the difficulty of "breaking in". Once I made it my Full-Time job it still took about six months to even get close. Most of that was because I was learning how to look while I was looking. That in itself is a valuable skill. Here's some Tips for Job-Hunting: 1. Be Proactive. Go to the Job. If you wait for the Job to come to you you'll be waiting for a long time. Find the Jobs you want and/or the Companies you want to work for, send in your Applications/Resume, and follow up (once a week, not every day) until you get a "No". And when you get that "No" thank them for their time and ask if they can give you advice to improve your chances. In the heat of it I applied for 5-10 jobs a day every weekday and followed up every Monday. 2. Find Your Job Title. Open up your favorite Job Search Site and find 3-5 jobs that sound like the thing you want to do. For this stage of the process do not take your personal experience or education level into account. That comes later. From there, copy the entire job description and paste it into a Word Cloud. Copy down the 5-7 biggest words that do not include the Company Name for each position. Then compare the positions to see if there's a correlation. Get those skills. Use those Keywords. Now, go to a Salary site and -- you're not looking at how much you'll be paid. You're actually looking for "similar jobs" to show you what else this position might be called professionally. This information will help you tailor your skills and resume template. 3. Find Your Companies. What's one of the best places to look for local work? Google. Not the Search, mind you, but Google Maps. Take a look at the area you want to work in and zoom in until you can see the building and quite possibly the company names. Click on those, and you may be able to find their company website and possible Careers site. Even if you use the Job Sites like Indeed, Monster, or LinkedIn you should use Maps to determine where the job is. 4. Tailor that Resume. Let's say you found some strong matches and want to apply. Great! Just don't Resume-Bomb them or send them over the same generic resume you post everywhere. Take a look at the position again and revamp your resume to match what you're applying for. Use the words they use. Talk about how your previous experience/current skills match what they want. Since you're an artist, send them a couple of samples of work that are similar to what they're trying to hire for. Surely you have a portfolio, yes? 5. Try Temping to Build Skills and Experience. Maybe you can't get a Full Job off the bat, but many companies need an extra set of hands to get their work done. Try signing up with a Temp Agency which will attempt to connect you to people who are looking for folks with your skill-set. I believe The Creative Group is the big Temp Agency for artists. I built experience through Temping before landing my current job. They're not kidding when they say it's a Temp/Gig Economy. It seems a growing number of companies want to Try before they Buy. Most Desk Jobs will try to accommodate your physical limitations. Here, they will install some desk risers so you can stand at your desk if you request it. You can also get up, walk around, and do some work in areas away from your desk if you want.
  48. 3 points
    NPC for a future game I have in mind - it was a redo of another concept I did about 4 months ago.
  49. 3 points
    Still trying to finish this background... 👀
  50. 2 points
    Some Skin Previews: Some Item Previews:
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Terms of Use, and Privacy Policy.