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  1. Today
  2. Well you do have something weird going on, as addBreed doesn't equal add in the first place so if you are hitting add something has to be tying the two together. Which I don't know what exactly that is or why, but perhaps renaming it 'reset' that connection or something assuming it is something generated.
  3. I literally don't know how to thank you! It worked and I've moved the font to the 'Media' folder of the template. I'll now have to change the size of the text because it looks kinda big now hehehehe But hey at least it worked!
  4. When you go to make the link, in that same pop up window there's a spot that says edit. Click that and it will let you choose how long you want the link to last - you can set it to Never. That's usually what I do. Sounds great, you know how to reach me! ❤️
  5. Yesterday
  6. Thanks @Lucille! We're not actively looking for voice actors just yet but we will need 1 male and 1 female after the animatic is done 😄 We'll definitely let you know when that is so you can pass along info. We'd need 2 people who are willing to voice act for several videos (including the one mentioned); and maybe some extra official game stuff. A bit early to get into that now, but it'd be more of a long term thing. (Paid, of course!) But it's great to know he might be interested. Might cut our search a bit shorter when we do have to find people. Also thanks! We need to stay on top of updating the invite link because it keeps expiring no matter what I do. OTL
  7. Something really weird is just going on with the params o.0 I literally copy-pasted the echo code into a new function and it works, but it won't work with the add function. So yeah I have no idea what's going on. public function addtest($min_height, $max_height) { echo "Min: {$min_height}, Max: {$max_height}"; } This work-around works so I guess it's fine. I wish I could keep the height params in the same function as everything else though. Aaaaand now the add function suddenly works, and I didn't even touch it. Wha At least it's fixed now.
  8. Thank you Vix! We're so close to our goal! Only 15% left! To celebrate, we're offering CYO Centaur add-ons! Your centaur, your way! >>>>> Read More Here! <<<<<
  9. @dracula I just read the newest Patreon post! If you're looking for voice actors, my husband is available. He's never worked for anyone before, but it has been a goal of his to voice act. If you're interested in giving him a try I can pass on his contact information via PM. I know he'd love this project and love to be part of it. He'd likely even be willing to work as a volunteer just to get some experience under his belt. On an unrelated note... Your discord link has expired! 😭
  10. Have you tried hard-coding what you send through addBreed or just within the add functionality? If the hard code works, then something is wrong with the input (not likely since you checked that but sometimes), and if not then something is probably wrong with whatever is making addBreed call add instead. One thing you could try, especially if there may be something else interfering, like the framework naming magic, is to just change the name of the method you are calling, or create a new method with a different name (same parameters) and call that instead. And of course you should get the values you input in, and would confirm it is something going wrong with the original function. Edit: Yeah that is weird it was working before and not now. Something must have changed and you didn't realize, or it didn't actually work. If you use version control tracking you can check the logs. And sometimes something that seems unrelated will have changed and mess things up.
  11. Oh yeah I fixed the id thing already (an oversight, whoops), but addBreed does directly call the add function. I already did the backtracking and the input html is correctly linked, just like all the other inputs, but the inputted value isn't being sent for some reason. It's been driving me insane for weeks lol. Especially since it used to work perfectly fine.
  12. Honestly it's a bit hard to follow as I am not very familiar with PGF. Does addBreed really call the add method directly? One thing to do for trouble shooting is jump back a step. So you see add isn't given the expected results, jump back to the first place the input in grabbed. So wherever the form submits, and check there. If the input is as expected continue down the line until you find the area where it's not what you expect and then you can more easily figure out what is going wrong. A side note, your labels are marked for ids that don't exist. minheight should be min_height or the id should be minheight anyway. Wouldn't effect what your doing, but important for it to actually be tied to the correct form element.
  13. Your coding to declare your font is incorrect. Try font-face and font-family. <style> @font-face { font-family: myCustomFont; src: url(8bitwonder.ttf); } body { background:url("http://nutrijardim.com.br/wp-content/uploads/2017/07/cuidados-b%C3%A1sicos-com-a-grama-esmeralda-1080x675.jpg") center; repeat:round; #91C7F5; font-family: myCustomFont; font-size:12px; color:#333; } </style>
  14. I've renamed it to '8bitwonder.ttf' (it had spaces). However, it still doesn't work. Here's what I've tried: Edit: Here's also the full code of the theme: /* Setting Up Basic Styles */ body { background:url("http://nutrijardim.com.br/wp-content/uploads/2017/07/cuidados-b%C3%A1sicos-com-a-grama-esmeralda-1080x675.jpg") center; repeat:round; #91C7F5; font-family:Arial; font-size:12px; color:#333; } br { display: block; margin: 3px 0; } hr { display: block; margin: 3px 0; } #wrapper { width:950px; margin:0 auto; } table { width:100%; border-radius: 10px; background:#FFE4C4; font-size:12px; } /* Here's for the top most links */ th { padding:10px; } /* Next is our background for the title box, just save your image to the media folder, and put it's name and type in the box. */ #image { border-radius: 10px; background:url("A naice banner.png") left no-repeat #91C7F5; height:150px; } #image span { position:relative; font-size:25px; padding:10px; font-family:Georgia, Times New Roman, serif; } /* Change the color of the link for your site title here */ #image a{ color:#aaa; text-decoration:none; font-style:italic; font-weight:bold; text-shadow: 0px 1px 1px #eee; } #image a:hover { color:#91C7F5; text-shadow: 0px 1px 1px #fff; } /* Standard table cell definitions */ td { background:#fff; } /* Let's fix up your menu */ #menu { width:25%; background:#fff; vertical-align:top; } #menu p{ margin:auto 10px; padding:2px; } #menu h1 { font-size: 11pt; border-bottom: 3px solid #DDD; margin:2px auto 3px 10px; color: #000; text-transform:lowercase; } #menu a { margin:auto 10px; display: block; border-bottom: 1px solid #CCC; padding: 2px; padding-left: 10px; text-transform: uppercase; font-size: 7.5pt; letter-spacing: 1px; } #menu a:hover { background-color: #FFA500; border-bottom-color: #000; color: #fff; } #content { vertical-align:top; font-size:12px; } #footer { font-size:10px; text-align:center; } #content p { padding:3px; margin:auto 10px; } #content h1 { font-size: 16pt; border-bottom: 1px solid #DDD; margin:10px; color: #000; } a{ text-decoration:none; color:#FFA500; } a:hover { color:#333; }
  15. We have some new clothes in stock at Pierre's Vêtements Chic. Be sure to check them out!
  16. Last week
  17. I'm attempting to add a field into the breed creator in the admin panel where you can set a minimum and maximum height for that breed. However, it refuses to work, and the strange thing is that it did before. For a while it was working, and one day it stopped (and the code hadn't even been touched). if ($game->buttonPressed('addBreed')) { $_MESSAGES[] = $game->session('player')->addBreed( $game->post('name'), $game->post('species'), $game->post('url'), $game->post('info'), $game->post('min_height'), $game->post('max_height'), $game->post('cross_one'), $game->post('cross_two') ); } (breeds.php when the button is pressed) <div class="form-row"> <div class="form-group col-md-6"> <label for="minheight"> ' . __MIN_HEIGHT .': </label> <i class="' . __ICON_DEFAULT . '"></i> <input type="text" name="min_height" id="min_height" class="form-control" value="' . $breed->minHeight() . '" /> </div> <div class="form-group col-md-6"> <label for="maxheight"> ' . __MAX_HEIGHT .': </label> <i class="' . __ICON_DEFAULT . '"></i> <input type="text" name="max_height" id="max_height" class="form-control" value="' . $breed->maxHeight() . '" /> </div> </div> (HTML from the form in breeds.php) public function add($name, $species, $url = null, $info = null, $min_height, $max_height, $cross_one = null, $cross_two = null) { echo "Min: {$min_height}, Max: {$max_height}"; //etc. rest of the code is here... } (add function in Breed.php) The minimum and maximum height always return blank, and only those fields (please ignore the weird indentation, TGL makes it weird for some reason). The only way it works now is if min_height and max_height are hard-coded in the add function params, which of course isn't good for this case. (Design1online was contacted about this btw, but wasn't able to give a working solution)
  18. What's the file name and path? (8bitwonder.ttf?) Can you provide a code example of what you tried?
  19. @Celosia I'm actually on my late teens. However, where I live I'm still young for most stuff and I'm younger than most people here on this site ;u;
  20. I am looking for 2-3 recolor artists to assist in recoloring images for www.celestialequine.com. Please PM me with examples of your work, rates, and availability!
  21. Hello TGL community! I am looking for 1-2 developers looking for a few short term projects at www.celestialequine.com. We only have a handful of tasks left before we exit live development mode (aiming for an August 1st launch). These remaining tasks are a mixture of bug fixes and current feature enhancement with flexible deadlines. CE is built off of PGF but is heavily modified. It is a plus if applicants have experience with this framework! If interested feel free to send a PM here or contact me via Discord Mae #0107.
  22. @Bedouin I've just sent you a friend request. I'm Sunlit#4577. The artwork for Eqcetera looks beautiful and I noticed you made it mobile responsive, which is awesome. I use my phone quite a lot to access the web games I play. Unfortunately not all of them feature responsive design! @ToyOwlet That is sweet that your boyfriend is able to work with you in some way. I'd love it if my partner could help me. He has better social skills than me so maybe he can still be of use later on. 😄 Development for me has been slow going as well, especially as I am learning. Some days the only thing I get done is 1/3 of the installation of something. (slow due to complexity; not related to download speed) @Dinocanid Hey there. Perhaps I was wrong in assuming most of us worked in teams, because there are many of us solo'ers here. I will need to hire an artist at some point myself. I'm not keen on doing all the programming AND artwork. @Hare I've added your discord, Hare. I've seen your name here quite a bit. I believe you're an artist too? @hurricaneviolet Hello there. I actually just had a peek at horsephenomena's forum and I think you're an inspiration (you are Samantha?). It's heartwarming to see game owners/developers really get involved with their community. @LuciBeingLuci I don't know how old you are, but I take it kiddo means in your early teens or about that? When I was around that age I was absolutely crazy about virtual pet games. Good luck to you and your bro with your creations!
  23. He randomly popped up again about two months ago looking for work....I made the mistake of indulging and am out a little under $300. ARG! He has vanished on me before, but I have NEVER experienced paying him and being left high and dry.
  24. I'm definitely open to any discussion! Discord: Bedouin#2555. I'll have to check Nuxt.js out. I've just started discovering how awesome Vue is although not with anything game related atm. Angular is awesome! I'm actually starting to build in AngularJS into my current game, Eqcetera, to give it a bit more dynamic flair beyond jQuery.
  25. Hey all. @StarSea, I see! So now, you're working on your first official pet/sim game, like myself? How exciting. PHP is mentioned often here, so I'm guessing it's the server side language of choice for the browser pet/sim game genre? I've been using Node, although Laravel interests me as well. Hey @Bedouin. You must have a decent amount of experience in developing these games with your history and passion for programming. I'm curious about your games. I think you just don't know the right people! I'd love to share ideas for features and chat about development, web tech and whatnot. I have discord if you use it, it's been mentioned by others here. There is one thing I'm hesitant to share though - the theme of my site. I want it to be a surprise. To answer your question, the framework I've gone with is Nuxt.js. It is built upon Vue but has the option to come preconfigured for server side rendering, among other changes and improvements on the Vue framework. It's been a breeze both learning the framework and doing work. I'm really enjoying it. I can't say I know much about Angular, what's your opinion? @juliet I think it is pretty admirable you managed to succeed alone. You're right, the internet is extremely resourceful if you know where to look. I do a heck of a lot of googling. My only gripe with this method, sometimes, is when I'm searching for a pet/sim game specific answer, then it can be hard to find the right info. Will respond to the rest when I have time.
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